Full notes
Full Cube Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Gameplay
- Maps
- UI and audio
Cube Dungeon changes
Deep change of balance and leveling here. After some feedbacks I moved trader to upgrade room to provide better and faster progression. Also for more fun added such things as headshots and for competition leaderboard! More detailed changes of version 0.0.7:
leaderboard is here ( need to be tested, so help me guys)
added headshot(x2 damage) (special request from Narthul) chance 100% when hit enemy the head with stone or spark
spark core damage lowered 8 -> 4.8
added fps limit option for 165 FPS (special request from Narthul -_-)
trader moved to upgrades room, for better player experience
add some decorations for upgrade room
statue building cheaper by 30 %
fixed bug when enemies cache not cleared after stage
trader sells cheaper and more crystals and stones
enemies die sound normalized
Source
Changelog.gg summarizes and formats this update. How we read updates.
