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Steam News27 May 20261mo ago

Update 101

I had planned to wait to include a lot of this stuff along with a slightly bigger Colosseum update, but there are some critical bugs that need fixing so I'm pushing some of the planned Colosseum stuff along with bug fix

Full notes

Full Crupt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes3 additions14 changes2 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
  • Balance
addedI had planned to wait to include a lot of this stuff along with a slightly bigger Colosseum update, but there are some critical bugs that need fixing so I'm pushing some of the planned Colosseum stuff along with bug fixes now. Expect another update adding, buffing, and fixing the rest of the planned Colosseum stuff soon!
fixedMiscellaneousFixed Player being ungrounded in the tutorial
fixedMiscellaneousFixed Leaches leaching points when damaging Minions
changedMiscellaneousMinor optimizations for screen warp borders
fixedMiscellaneousFixed sound for using Teleporter Entrances playing twice
changedMiscellaneousMinor optimizations for Explosives

I had planned to wait to include a lot of this stuff along with a slightly bigger Colosseum update, but there are some critical bugs that need fixing so I'm pushing some of the planned Colosseum stuff along with bug fixes now. Expect another update adding, buffing, and fixing the rest of the planned Colosseum stuff soon!

Changelog

Miscellaneous

  • Fixed Player being ungrounded in the tutorial

  • Fixed Leaches leaching points when damaging Minions

  • Minor optimizations for screen warp borders

  • Fixed sound for using Teleporter Entrances playing twice

  • Minor optimizations for Explosives

  • Teleporters now check to make sure that the selected Exit is not outside of the Screen Warp Borders

  • Fixed Player becoming briefly grounded when brushing against walls in air (caused by previous fix to prevent player from "floating" on ledges which has been partially reverted)

  • Minor optimizations to a boss's bullets

Colosseum

Modifiers

  • Fixed Modifiers that are not added to the current Modifiers list (Unknown, Vapid) being applied on game load

  • Made Abrasive and Perfectionism mutually exclusive

  • Reworked Consequences

  • Reworked Escape and shortened its description

  • Inconsistent teleports are now treated as proper "Teleporter" teleports (teleport sound is played, particles are spawned, etc.)

  • Fixed Inconsistent not being mutually exclusive from Escape

  • Made Inconsistent mutually exclusive from Retaliation

  • Buffed Instinctual by making it only hide health during Rounds

  • Buffed Investment

  • Fixed Investment not scaling Points given with quantity properly

  • Nostalgic bullets can now make Enemies vulnerable

  • Nostalgic is no longer mutually exclusive from Perfectionism

  • Reworked Passivity

  • Buffed Perfectionism by reducing the penalty for non-Vulnerable kills to -50% points rather than -100%

  • Fixed Reduction decreasing the price of Prizes more than intended

  • Retaliation now synergizes better with Escape

  • Fixed bullets spawned from Retaliation not having the player assigned as their shooter

  • Made Unknowable synergize better with other Modifiers that affect choosing Modifiers and slightly tweaked the description

  • Unknown can now only show up randomly once per run

  • Tweaked the description of Vapid

Boss

  • Fixed an attack never being chosen randomly

  • The Screen Warp Borders are now smaller during the Boss fight

  • Fixed incorrect shading/coloring on a sprite

  • Adjusted hitboxes of bullets

  • Performance optimizations for bullets

  • Changed the color of various screen fades

  • A bunch of other reworks

Miscellaneous

  • Major reworks to an ending

  • Reduced the number of tier 1 enemies that spawn in Hopeless Mode

  • Fixed spawned enemy list not being cleared at the end of Rounds (caused bugs when applying/removing some Modifiers under some circumstances)

  • Fixed Max health modifications from Colosseum Coins not working correctly

  • Fixed free rerolls not being decreased correctly

  • Fixed free Modifier rerolls being given upon game load under some circumstances

  • Fixed the title display not being reenabled upon loading in

  • Removed some unnecessary components

Source

Steam News / 27 May 2026

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