Full notes
Full Crupt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Fixes
- Performance
There are just some bugfixes and a couple of refinements in this one.
Stay tuned for more updates to come. :)
Changelog
Items
Reduced price of Destroy All Teleporters to 2 points (down from 4)
Creatures
Simplified the function used to deal damage to Creatures
Removed the "lifesteal" property from Creatures/Bullets
Added an OnDamageDealt function to Creatures which simplifies the implementation of some effects
Bundles, Flumps, and Lubs
Refined hitboxes
Fixed getting stuck on platforms
Minor optimizations
Miscellaneous
Simplified how Leaches affect points
Minor tweak to a Glab dialogue line
Removed some leftover debug statements
Colosseum
Fixed errors caused by trying to affect Ini's Interaction Indicator despite not using one
Fixed Modifier display attempting to flash upon death despite being disabled
Fixed Status Effects not being removed before a cutscene
Minibosses
Tweaked Consternation's hitboxes to make it easier to hit
Tweaked Consternation's sprites to fit the new hitboxes
Fixed performance issues with Consternation caused by physics calculations while jumping
Removed some unnecessary components and variables from Consternation
Modifiers
Simplified how Reduction affects points
Reckless no longer attempts to spawn Explosives from damage caused by Corruption
Source
Changelog.gg summarizes and formats this update. How we read updates.
