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Steam News4 May 20262mo ago

Update 100

Woah Update 100, crazy stuff. Unfortunately there's nothing too special here, but there are still more updates to come.

Full notes

Full Crupt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

23 fixes0 additions26 changes1 removal
  • Gameplay
  • Fixes
  • Store
  • UI and audio
  • Performance
  • Balance
changedPlayerAdjusted when player is considered grounded (mostly fixes an issue where near collisions with platforms can cause the Player to become briefly grounded)
fixedPlayerFixed hypothetical circumstance where the player could be considered ungrounded despite still being on a ledge
fixedItemsFixed errors caused by items not being replaced properly in some circumstances
fixedItemsFixed errors caused by buying Sickles with the Upgrade Sickles game option enabled
fixedItemsFixed Accessories not being removed properly in some circumstances
fixedStatus EffectsFixed Heavy playing its give/remove sounds when loading/unloading

Woah Update 100, crazy stuff.

Unfortunately there's nothing too special here, but there are still more updates to come.

Changelog

Player

  • Adjusted when player is considered grounded (mostly fixes an issue where near collisions with platforms can cause the Player to become briefly grounded)

  • Fixed hypothetical circumstance where the player could be considered ungrounded despite still being on a ledge

Items

  • Fixed errors caused by items not being replaced properly in some circumstances

  • Fixed errors caused by buying Sickles with the Upgrade Sickles game option enabled

  • Fixed Accessories not being removed properly in some circumstances

Status Effects

  • Fixed Heavy playing its give/remove sounds when loading/unloading

  • Fixed Effect Indicators becoming inverted in some instances

Bundles

  • Adjusted when Bundles are considered grounded to better reflect previous hitbox changes

Chups

  • Adjusted Chups' hitboxes

  • Adjusted when Chups are considered grounded

  • Adjusted position hit particles spawn from on Chups

  • Fixed Chups potentially getting stuck on platforms

  • Minor optimizations

Spuks

  • Adjusted Spuks' hitboxes

  • Adjusted when Spuks are considered grounded

  • Fixed Spuks getting stuck on platforms

  • Minor optimizations

Mundles

  • Adjusted Mundles' hitboxes

  • Adjusted when Mundles are considered grounded

  • Fixed Mundles getting stuck on platforms

  • Minor optimizations

Lubs

  • Adjusted Lubs' hitboxes

  • Tweaked when Lubs are considered grounded

  • Fixed

  • Fixed Lubs launch hitbox when launching using an incorrect height offset

Lunches

  • Adjusted Lunches' hitboxes

  • Adjusted when Lunches are considered grounded

  • Fixed Lunches getting stuck on platforms

  • Minor optimizations

Leaches

  • Fixed bug causing leaches to not take damage

  • Tweaked how Leaches resist damage when first spawned from Lunches

  • Adjusted when Leaches are considered grounded

  • Fixed Leaches getting stuck on platforms

  • Minor optimizations

  • Fixed Leaches not checking if their victim is the Player before taking points

Miscellaneous

  • Increased the save format to 6 to reflect changes to how the Fixation Colosseum Modifier's effects are saved

  • Fixed the dialogue box not closing upon opening the Tintificator UI

Colosseum

General

  • Now only 1 free Prize is given per Round without additional effects

  • The number of free Prizes given no longer increases every 2 Rounds

Ini

  • Tweaked the visuals of Ini's smoke particles

  • Changed scaling on Ini's smoke particles and increased the number that spawn

  • Fixed Ini using the wrong animation for their smoke particles

Modifiers

  • Reduced the duration of Confused for Abstract

  • Fixed errors caused by Abstract while burning

  • Slightly buffed/reworked Dread to make it give more additional jumps

  • Reworked Fixation to make it make more sense with the recent changes to the Colosseum's gameplay loop

  • Excluded Vacant from appearing when the Player has no other Modifiers applied

  • Fixed Downfall particles using the wrong animation

  • Fixed a bug with Vague causing errors when attempting to apply Vulnerable to enemies

Miscellaneous

  • Item durability bars are now shown upon opening the Prize Selection menu

  • Fixed Item durability bars staying active after closing the Prize Selection menu

  • Fixed Tinting UI closing upon Ini's dialogue finishing

  • Fixed Round Lost screen displaying the wrong Round number

Source

Steam News / 4 May 2026

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