Full notes
Full Crupt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
-Adjusted the hitbox on the 1st boss to make it a bit easier to avoid getting hit when attacking -Fixed aggro distance multiplier changes only applying when enemies initially spawned -Enemies and Minions now track the Creature script of their targets rather than just the game object (used to fix the bug above and likely future ones)
Colosseum: -Added a new mechanic (oo mysterious) -Added 1 new Modifier -Added 1 new Achievement that unlocks the new Modifier -Minor optimizations -Slightly reworked how enemies are initialized when spawned -Fixed enemies spawned as minions from other enemies not being properly removed from the list of currently spawned enemies on death -Fixed a Miniboss occasionally spawning partially in the ground
Source
Changelog.gg summarizes and formats this update. How we read updates.
