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Steam News12 June 20233y ago

Update 93

-Adjusted the hitbox on the 1st boss to make it a bit easier to avoid getting hit when attacking -Fixed aggro distance multiplier changes only applying when enemies initially spawned -Enemies and Minions now track the C

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What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Performance
changedAdjusted the hitbox on the 1st boss to make it a bit easier to avoid getting hit when attacking -Fixed aggro distance multiplier changes only applying when enemies initially spawned -Enemies and Minions now track the Creature script of their targets rather than just the game object (used to fix the bug above and likely future ones)
fixedColosseum: -Added a new mechanic (oo mysterious) -Added 1 new Modifier -Added 1 new Achievement that unlocks the new Modifier -Minor optimizations -Slightly reworked how enemies are initialized when spawned -Fixed enemies spawned as minions from other enemies not being properly removed from the list of currently spawned enemies on death -Fixed a Miniboss occasionally spawning partially in the ground

-Adjusted the hitbox on the 1st boss to make it a bit easier to avoid getting hit when attacking -Fixed aggro distance multiplier changes only applying when enemies initially spawned -Enemies and Minions now track the Creature script of their targets rather than just the game object (used to fix the bug above and likely future ones)

Colosseum: -Added a new mechanic (oo mysterious) -Added 1 new Modifier -Added 1 new Achievement that unlocks the new Modifier -Minor optimizations -Slightly reworked how enemies are initialized when spawned -Fixed enemies spawned as minions from other enemies not being properly removed from the list of currently spawned enemies on death -Fixed a Miniboss occasionally spawning partially in the ground

Source

Steam News / 12 June 2023

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