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Steam News7 May 20179y ago

Update 0.9.3

Changes: Added new tower named "support tower" Completely reworked how missile works Reworked blade tower, to make it more usefully on shorter ranges Reworked how boost works with upgrades Reworked damage meter for sele

Full notes

Full Crumbled World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes3 additions14 changes1 removal
  • Gameplay
  • Balance
  • Performance
  • Maps
  • Store
  • Fixes
addedAdded new tower named "support tower"
changedCompletely reworked how missile works
changedReworked blade tower, to make it more usefully on shorter ranges
changedReworked how boost works with upgrades
changedReworked damage meter for selected tower
changedReworked tower placemt algorithm for improved accuracy when placing tower

Changes:

  • Added new tower named "support tower"

  • Completely reworked how missile works

  • Reworked blade tower, to make it more usefully on shorter ranges

  • Reworked how boost works with upgrades

  • Reworked damage meter for selected tower

  • Reworked tower placemt algorithm for improved accuracy when placing tower

  • Improved performance for projectiles

  • Arrow tower will now count in increased damage from weakened enemies

  • Reworked the 3 first map in the campaign, based on player statistics

  • Changed boost damage to be closer base on waves(damage) 0(2x) 25(4x) 50(6x)

  • campaign / custom game menu now use previous setting

  • change survival to only normal difficulty and 999 waves

  • Added physic crash restoration system

  • Simplified the shop menu

  • Lowerd attack speed for minigun level 2 but increaded damage

  • Quake tower has now larger attack radius

  • Increased helth for the turtle with forcefield with 10%

  • Removed the map cabin as it is no longer supported by the engine

  • Hydras are now 30% faster

Bug fixes:

  • Fixed random crashes that was caused by garbage collector for Lua

  • Fixed several memory leaks for the scene nodes

  • Fixed bug where tower could be placed in illegal positions

  • Fixed sync issue that made it almost impossible to play multiplayer beyond level 40

  • Fixed crash when selecting an unfinished map

  • Fixed some npc crashes

  • Fixed several physic crashes

  • Quake tower with electric upgrade will not attack electric spirits anymore

  • Fixed issue where quake tower would stop attacking during low FPS

  • Added missing script to Stockpile

  • Fixed several issues with leveler game mode

  • Fixed misfire with the missile

  • Fixed misfire with minigun tower on FPS lower than 5

  • Fixed crash when upgrading and boosting a tower the same frame

  • Fixed issue where blade tower would crash during pause

  • Fixed crash that could occure during launch

  • Fixed rare deadlock in the communication system

  • Fixed rare crash when an arrow would hit in the first frame

  • Fixed several acivment issues

Source

Steam News / 7 May 2017

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