Full notes
Full Crumbled World update
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What changed
- Maps
- UI and audio
- Gameplay
- Fixes
- Balance
- Performance
Changes:
Added map "coop hub world"
Added map "coop the end" (Existing map, but changed so that 2 players can play it)
Added basic language support for Swedish
Background music will now change between tracks
The hydra will now only spawn in the beginning of a wave
Fire spirits are now considered to be "burning", which mean that they now take firecrits
The range upgrade has now a fixed cost
Increased how far you can zoom out
Reworked how the game mode "Leveler" works
Reworked tower icons
Reworked several in game GUIs
Reworked electric tower and swarm tower upgrades
Changed acceleration and top speed on mine cart
Added option for health bar to only show when enemies have taken damaged
Added a skip button for the game mode "Training"
Fixed gold issues where you had 200g but in reality had 199.5
Bug fixes:
Fixed cutter blade sticking around after blade tower was sold
Removed a debug sphere on crossbow tower
Electric tower will no longer attack origo when charging another electric tower
Fixed crash in particle system
Fixed crash when changing settings back and forth while in a game
Increased crash stability, after a crash
Source
Changelog.gg summarizes and formats this update. How we read updates.
