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- Critical Shift
A New Closed Beta Wave Begins!
Hey everyone! We’re starting a new round of the Critical Shift closed beta and inviting some of the players who previously requested access through Steam. We’re starting with a smaller group for now and will gradually i…
Patch notes4 changesCompatibilityPerformance - Critical Shift
Green Paradise of ICE-1
Hello, friends! We hope you're doing great and enjoying your summer days. And today, we'd like to tell you a little more about our secret base. ICE-1 might surprise you. Deep under the South Pole, its underground levels…
Announcement - Critical Shift
From Draft to Final: Locations Showcase
Hello, agents! Hope you’re doing well!) Work on the game is in full swing, but we still wanted to take a moment to share a few locations from the Critical Shift with you - from their first drafts to their current versio…
Announcement - Critical Shift
Your Safe Haven
Hello, everyone! Last Saturday, we launched our first closed playtest. The first 100 participants are already getting access to the beta version - thank you all for such a quick response, it truly means a lot to us! If…
Announcement3 changesCompatibilityMaps - Critical Shift
PLAYTEST!
Greetings, agents! We’re preparing to start playtesting this spring, and the first step will be an early closed beta. Steam post image At this stage we’d like to invite around 300 players to join the test and help us im…
Announcement3 changesCompatibilityMaps - Critical Shift
Devlog #3
Hey everyone! Before we proceed with talking about game mechanics in future posts, today we want to talk about the story in Critical Shift and explain one important decision we made early in development. Steam post imag…
Event3 changesUI/audioGameplay - Critical Shift
New ICHOR file!
Dear agents, our systems have detected new material in the Archive. It is particularly relevant given the recent events of February 14. Link: https://critical-shift.com/archive/sadjourney.html Love happens at ICHOR too,…
Event1 change - Critical Shift
Devlog #2
Hey everyone! Heads up: today’s update is a slightly longer read behind-the-scenes story about a combat system that used to be at the heart of Critical Shift - and why we ultimately moved on from it. Early on, we were o…
Announcement10 changesGameplayBalance - Critical Shift
Warlock. From the first sketch to the final 3D model!
Hello, everyone! In this video, we want to show how Warlock - a master of totems and manipulation - came to life step by step: from the early concept, searching for shapes and details, to a fully-fledged 3D character. A…
Announcement1 changeGameplay - Critical Shift
Sprint Updates #2
Greetings, agents! In January, we took another step forward and want to share the details with you: The combat chance system has been improved (previously we used pure random, but that turned out to be too harsh on play…
Announcement8 changesFixBalance - Critical Shift
What's going on at the Antarctic base?
Hello, agents! We decided to show you a short recording of what our out-of-control artificial intelligence is doing at the base in Antarctica! 👀 Aside from that, we wish you a pleasant day, a productive week, and no ho…
Announcement - Critical Shift
How we crafted the horror atmosphere ?
Hi everyone!:) For our turn-based horror game, we needed a lot of unique corpses. Making them by hand was unrealistic, so we took a different approach. We built a procedural corpse generator. How it works: take rigged m…
Announcement1 changeBalance - Critical Shift
How Critical Shift became what it is now?
Hey everyone! Today we want to share a bit of behind-the-scenes context on how Critical Shift became what it is now. Originally, we were building a story-driven tactical game. But while playtesting early prototypes, we…
Announcement5 changesGameplayUI/audio - Critical Shift
ICHOR ARCHIVE // FILE OPENED
Steam post image ICHOR ARCHIVE // FILE OPENED We released the first file from the ICHOR Archive. Tombstone Gambit is an internal operational report documenting an incident that resulted in the loss of an agent and the r…
Event10 changesGameplay - Critical Shift
The first file in the ICHOR archive is now open!
As a small New Year's gift, we are launching the ICHOR Archive - a collection of materials that allows you to delve deeper into the lore of the Critical Shift universe. The ICHOR Archive collects reports, documents, and…
Event2 changesGameplay - Critical Shift
Happy New Year!
Friends, Happy New Year!🎄 This year was truly important for us. Steam post image For six years, we’ve been building this game - quietly, persistently, without shortcuts. And this year, we finally stepped into the light…
Announcement2 changesGameplay






