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Steam News5 February 20264mo ago

Warlock. From the first sketch to the final 3D model!

Hello, everyone! In this video, we want to show how Warlock - a master of totems and manipulation - came to life step by step: from the early concept, searching for shapes and details, to a fully-fledged 3D character.

Full notes

Full Critical Shift update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, everyone!

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedA lot changed along the way: proportions, mood, elements, and everything else to make the character feel organic in the game.

Critical Shift changes

changedA lot changed along the way: proportions, mood, elements, and everything else to make the character feel organic in the game.

In this video, we want to show how Warlock - a master of totems and manipulation - came to life step by step: from the early concept, searching for shapes and details, to a fully-fledged 3D character.

A lot changed along the way: proportions, mood, elements, and everything else to make the character feel organic in the game.

We would love to hear your thoughts and impressions! :)

Source

Steam News / 5 February 2026

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