Hello! Thanks again to everyone following my game. Sorry been a little while since I posted any updates. Been taking a detour to learn some new dynamic lighting techniques.
Full notes
Full Craterlands update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! Thanks again to everyone following my game. Sorry been a little while since I posted any updates. Been taking a detour to learn some new dynamic lighting techniques. Haven't been able to implement everything yet but was able to add some cool sky radiance effects. Now you can see light pour in from the surface so the sun creates shadows.
What changed
1 fix5 additions1 change0 removals
Gameplay
Maps
Performance
addedHello! Thanks again to everyone following my game. Sorry been a little while since I posted any updates. Been taking a detour to learn some new dynamic lighting techniques. Haven't been able to implement everything yet but was able to add some cool sky radiance effects. Now you can see light pour in from the surface so the sun creates shadows.
addedHoping to add shadow casting to all lights in the future but I have to keep working on the core of the game so that may not happen before the EA release. One other cool addition I added is lightning and storms. Now rain has a chance to spawn as a thunderstorm as well. I love how it lights up the environment!
addedNew star map with twinkling lights.
addedAdded some new enemies to the Radioactive and Marble biomes.
addedAdded additional smoothing to light map to eliminate banding.
fixedFixed some crashes with Controller Input in the Town Menu.
Craterlands changes
addedHello! Thanks again to everyone following my game. Sorry been a little while since I posted any updates. Been taking a detour to learn some new dynamic lighting techniques. Haven't been able to implement everything yet but was able to add some cool sky radiance effects. Now you can see light pour in from the surface so the sun creates shadows.
addedHoping to add shadow casting to all lights in the future but I have to keep working on the core of the game so that may not happen before the EA release. One other cool addition I added is lightning and storms. Now rain has a chance to spawn as a thunderstorm as well. I love how it lights up the environment!
addedNew star map with twinkling lights.
addedAdded some new enemies to the Radioactive and Marble biomes.
addedAdded additional smoothing to light map to eliminate banding.
Hoping to add shadow casting to all lights in the future but I have to keep working on the core of the game so that may not happen before the EA release. One other cool addition I added is lightning and storms. Now rain has a chance to spawn as a thunderstorm as well. I love how it lights up the environment!
A few other updates include:
New star map with twinkling lights.
Sun and Moon now move horizontally across the sky.
Added some new enemies to the Radioactive and Marble biomes.
Added additional smoothing to light map to eliminate banding.
Fixed some crashes with Controller Input in the Town Menu.
This is all updated in the latest Demo v0.7.1.2. Thanks again for following Craterlands!