Full notes
Full Craterlands update
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Repeated intro
Hello! Thanks again to everyone who has followed or wishlisted Craterlands.
What changed
- UI and audio
- Maps
- Balance
- Gameplay
- Fixes
Craterlands changes
Things are progressing really well and I'm almost finished with all the UI features. Got some great feedback from my Discord members as well so that's helped squash a lot of the bugs and fill in gaps for the interface and gameplay. I uploaded a new demo build with the changes 0.7.5.3. As always would love to get feedback or ideas from people on the game so you can always join my Discord or leave a message and let me know! Otherwise I have been making a lot of progress filling in content and improving all the biomes. Really loving how my Lava Biome looks now. I fixed some of the layers and added cool Lava falls in the background. They are animated to flow downward as well in game.
I'll be showing off more of my biomes soon so stay tuned for more!
As for the fixes/updates in the Demo here is a list:
Added an Interact Key (Mapped to E) instead of using the left mouse button for everything. It makes much more sense now
When you cut down a tree the damage doesn't reset when clicking a different spot on the tree
Added Map Markers so you can mark ore, dungeons or resources
Added a white outline when you hover over an interactable object
Added a Take All, Sort, NPC Pickup and NPC Dropoff button to Chests. That way you can have NPCs drop off resources to certain chests or only take from certain ones
Can Build on Background now
Enemies can no longer hit you through doors
Added a Respawn Timer
Increased general tool Range
You can access the full settings menu and adjust resolution settings in game now (Language can only be set in main menu)
You can now select doors and mine them when clicking on the right side
Fixed an error where you can clip through the ground in certain cases
Added Auto open to doors so they open automatically when you walk through them.
Added a search bar and "Have Ingredients" option in the crafting menu.
Can now hover over status effects to see more details
Added a second toolbar you can switch between
Other minor issues too numerous to list
Thanks again for reading and I'll have more updates in a month or so!
Source
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