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Steam News15 November 20257mo ago

Craterlands Update 0.7.1.1

Hello! Uploaded a new update for the Demo. Not quite as many updates as the last one today but wanted to get this update out there since I've made some big changes to the tile blending.

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Repeated intro

Hello! Uploaded a new update for the Demo. Not quite as many updates as the last one today but wanted to get this update out there since I've made some big changes to the tile blending. I improved the look of the blend so there aren't noticeable edges and every tile can blend with each other now. Also the grass layers blend seamlessly into neighboring tiles so it looks very smooth. Have some new textures as well, a new stone texture and the waterfalls in the sewer look much cooler!

What changed

1 fix1 addition3 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedHello! Uploaded a new update for the Demo. Not quite as many updates as the last one today but wanted to get this update out there since I've made some big changes to the tile blending. I improved the look of the blend so there aren't noticeable edges and every tile can blend with each other now. Also the grass layers blend seamlessly into neighboring tiles so it looks very smooth. Have some new textures as well, a new stone texture and the waterfalls in the sewer look much cooler!
changedOther major addition is arrow traps. They can be activated either by stepping on a button or activating a lever. They will also spawn underground so you may have to watch your step more when exploring underground!
fixedFixed helmet animation not syncing when shooting upwards.
removedEnemies no longer take damage from toxic water and tiles.
changedUpdated texture for Item boxes in the UI.
changedThis is all updated in the latest Demo v0.7.1.1. Next up will be working on a some enemy updates for the underground and more updates to the GUI. Thanks again for following Craterlands!

Craterlands changes

addedHello! Uploaded a new update for the Demo. Not quite as many updates as the last one today but wanted to get this update out there since I've made some big changes to the tile blending. I improved the look of the blend so there aren't noticeable edges and every tile can blend with each other now. Also the grass layers blend seamlessly into neighboring tiles so it looks very smooth. Have some new textures as well, a new stone texture and the waterfalls in the sewer look much cooler!
changedOther major addition is arrow traps. They can be activated either by stepping on a button or activating a lever. They will also spawn underground so you may have to watch your step more when exploring underground!
fixedFixed helmet animation not syncing when shooting upwards.
removedEnemies no longer take damage from toxic water and tiles.
changedUpdated texture for Item boxes in the UI.

Other major addition is arrow traps. They can be activated either by stepping on a button or activating a lever. They will also spawn underground so you may have to watch your step more when exploring underground!

A few other fixes include:

  • Fixed helmet animation not syncing when shooting upwards.

  • Item not re-equipping when picked up after being thrown.

  • Enemies no longer take damage from toxic water and tiles.

  • Updated texture for Item boxes in the UI.

  • Update to arm animation when walking to give a better looking stride.

This is all updated in the latest Demo v0.7.1.1. Next up will be working on a some enemy updates for the underground and more updates to the GUI. Thanks again for following Craterlands!

Source

Steam News / 15 November 2025

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