Full notes
Full Counterpick Labs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
General
Added support for up to 4 players/bots in local multiplayer. (Online support coming soon).
Bot-only matches are now supported.
Added teams. Friendly fire can be set to off, on, or partial (50% damage).
UI/UX
Redesigned local multiplayer UI.
Altered Arena/Hybrid mode UI to support 4 players.
Oleg's rage is now indicated as active via a rage symbol rather than a red aura. (Colored auras are now used to indicate team).
Shortened many Arena/Hybrid upgrade descriptions.
Bugs
Fixed bug where Television could teleport instantly upon landing, ignoring typical landing lag.
Fixed bug where using UFO Barrage (down special) on a frozen opponent would cause the opponent to remain stuck in the ice cube.
Fixed rare bug where players' air resources could reset without landing.
Fixed bug where incorrect animation would play for shield breaks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
