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Steam News29 June 20267d ago

Map Editor Beta (0.37.0)

Map Editor (Beta) Added a Map Editor, which allows players to create custom maps to fight on.

In this update2

Full notes

Full Counterpick Labs update

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What changed

2 fixes3 additions4 changes1 removal
  • Maps
  • Gameplay
  • Fixes
addedMap Editor (Beta)Added a Map Editor, which allows players to create custom maps to fight on. The Map Editor includes Stages, Platforms, Icy Stages, Icy Platforms, Targets, Bumpers, Barriers, Spike Balls, Checkpoints, and also a few completely new stage hazards:
addedMap Editor (Beta)New stage hazard: Teleporter. State and momentum are maintained while teleporting, which allows for some cool combo setups.
addedMap Editor (Beta)New stage hazard: Conveyor belts.
changedMap Editor (Beta)There are now two types of Spike Balls, Regular and Void. Regular Spike Balls deal damage and knockback, and Void Spike Balls instantly KO on contact.
changedMap Editor (Beta)Note that the map editor is considered in beta, as there are some important features still missing. For example, there is currently no way to upload and discover maps made by other users. There are also currently no customizable win conditions, which means puzzle/platformer-type levels will be a bit janky.
changedMap Editor (Beta)This is a pretty large feature so I wanted to get more feedback before I continue working on it. Please try it out and leave feedback through any of the typical channels - Discord, In-game feedback form, Steam forums, etc!

Counterpick Labs changes

addedAdded a Map Editor, which allows players to create custom maps to fight on. The Map Editor includes Stages, Platforms, Icy Stages, Icy Platforms, Targets, Bumpers, Barriers, Spike Balls, Checkpoints, and also a few completely new stage hazards:
addedNew stage hazard: Teleporter. State and momentum are maintained while teleporting, which allows for some cool combo setups.
addedNew stage hazard: Conveyor belts.
changedThere are now two types of Spike Balls, Regular and Void. Regular Spike Balls deal damage and knockback, and Void Spike Balls instantly KO on contact.
changedNote that the map editor is considered in beta, as there are some important features still missing. For example, there is currently no way to upload and discover maps made by other users. There are also currently no customizable win conditions, which means puzzle/platformer-type levels will be a bit janky.

Map Editor (Beta)

  • Added a Map Editor, which allows players to create custom maps to fight on. The Map Editor includes Stages, Platforms, Icy Stages, Icy Platforms, Targets, Bumpers, Barriers, Spike Balls, Checkpoints, and also a few completely new stage hazards:

  • New stage hazard: Teleporter. State and momentum are maintained while teleporting, which allows for some cool combo setups.

  • New stage hazard: Conveyor belts.

  • There are now two types of Spike Balls, Regular and Void. Regular Spike Balls deal damage and knockback, and Void Spike Balls instantly KO on contact.

Note that the map editor is considered in beta, as there are some important features still missing. For example, there is currently no way to upload and discover maps made by other users. There are also currently no customizable win conditions, which means puzzle/platformer-type levels will be a bit janky.

This is a pretty large feature so I wanted to get more feedback before I continue working on it. Please try it out and leave feedback through any of the typical channels - Discord, In-game feedback form, Steam forums, etc!

Bugs

  • It is no longer possible to waveland out of UFO up special tumble animation.

  • Previously it was possible to waveland even after using an airdodge with a specific input timing. This is no longer possible.

  • Fixed a bug where bots in private lobbies would sometimes spawn with incorrect loadouts.

  • Fixed a bug where control options (such as tap jump) would sometimes fail to save correctly when creating a control profile. Note that existing control profiles will need to be re-saved for them to work properly.

Source

Steam News / 29 June 2026

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