HomeGamesUpdatesPricingMethodology
Steam News18 April 20262mo ago

Performance Improvements and QoL (0.36.0)

Hi! Sorry this patch is not the most exciting... but it sets us up for some cool new features :) General - Rewrote core rendering code to improve rendering performance.

Full notes

Full Counterpick Labs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
addedHi! Sorry this patch is not the most exciting... but it sets us up for some cool new features :)
addedGeneral - Rewrote core rendering code to improve rendering performance. This will not be noticeable to most players, but it allows me to work on some new resource-heavy features without being constrained by performance on lower-end machines such as Chromebooks.
changedUX/UI - While in a lobby, pressing Tab will now focus the chat box, and Tab/Esc will unfocus it. - Tab is no longer a bindable key. (Previously it was technically bindable, but pressing it caused the game screen to unfocus). If this causes issues for anybody, please let me know. - The mouse cursor will now automatically be hidden when the keyboard or a controller is in use.
changedBugs - Healing from the Leech upgrade will now only activate for the player who placed the Leech debuff. - Fixed broken cutscene for the Angry Jim story mission. - Fixed bug where Jim only had one life (instead of two) on Casual difficulty of the Angry Jim story mission. - Fixed text formatting issue in the Quickplay post-match screen after defeating a rare NPC.

Counterpick Labs changes

addedHi! Sorry this patch is not the most exciting... but it sets us up for some cool new features :)
addedGeneral - Rewrote core rendering code to improve rendering performance. This will not be noticeable to most players, but it allows me to work on some new resource-heavy features without being constrained by performance on lower-end machines such as Chromebooks.
changedUX/UI - While in a lobby, pressing Tab will now focus the chat box, and Tab/Esc will unfocus it. - Tab is no longer a bindable key. (Previously it was technically bindable, but pressing it caused the game screen to unfocus). If this causes issues for anybody, please let me know. - The mouse cursor will now automatically be hidden when the keyboard or a controller is in use.
changedBugs - Healing from the Leech upgrade will now only activate for the player who placed the Leech debuff. - Fixed broken cutscene for the Angry Jim story mission. - Fixed bug where Jim only had one life (instead of two) on Casual difficulty of the Angry Jim story mission. - Fixed text formatting issue in the Quickplay post-match screen after defeating a rare NPC.

Hi! Sorry this patch is not the most exciting... but it sets us up for some cool new features :)

General - Rewrote core rendering code to improve rendering performance. This will not be noticeable to most players, but it allows me to work on some new resource-heavy features without being constrained by performance on lower-end machines such as Chromebooks.

UX/UI - While in a lobby, pressing Tab will now focus the chat box, and Tab/Esc will unfocus it. - Tab is no longer a bindable key. (Previously it was technically bindable, but pressing it caused the game screen to unfocus). If this causes issues for anybody, please let me know. - The mouse cursor will now automatically be hidden when the keyboard or a controller is in use.

Bugs - Healing from the Leech upgrade will now only activate for the player who placed the Leech debuff. - Fixed broken cutscene for the Angry Jim story mission. - Fixed bug where Jim only had one life (instead of two) on Casual difficulty of the Angry Jim story mission. - Fixed text formatting issue in the Quickplay post-match screen after defeating a rare NPC.

Source

Steam News / 18 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.