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Latest corpo/ghost updates
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- corpo/ghost
Objective preview bugfixes (v12 / demo v19)
Only fixed 2 issues - one that was reported and another one that was found while fixing the first one: Fixed map being inaccessible when the mission is started with objective preview enabled. Fixed reflections sometimes…
Announcement3 changesFixMaps - corpo/ghost
Interactables & menu background update (v10 / demo v17)
New menu background Interactable display UI v2 Added a new version of the interactable user interface - improving overall visibility, showing out-of-view targets and simplifying the appearance of light switches (the old…
Announcement6 changesFixGameplay - corpo/ghost
Shadows update (v9 / demo v16)
Improved the quality of wall/door shadows from dynamic lights, avoiding dark spots in the corners. Added world shadow effects around pillars and inner corners. Fixed lighting/sound blocking for doors that are initially…
Announcement5 changesFixGameplay - corpo/ghost
Reflections update (v8 / demo v15)
Just one thing added for this update but it's fairly big: Planar reflections These are more accurate reflections for windows, mirrors and glass doors. Can be turned on or off at "Options/Graphics/Planar reflections". T…
Patch notes2 changesGameplayMaps - corpo/ghost
Door closing & graphics updates (v7 / demo v14)
Door quick-close (door control version 4) Activated by pressing the local interaction button ([Space] / 🎮 [A] by default) together with moving in the direction that the character should stay after the door is closed. O…
Patch notes5 changesFixGameplay - corpo/ghost
v6 full / v13 demo - making things easier
This update is mainly focused on making various things (like replaying and seeing objectives) easier. Progress control Added a feature to allow resetting the unfinished missions to the initial state, which allows replay…
Patch notes5 changesGameplay - corpo/ghost
v5 update (meta-game) + demo is back (v12)
The latest update focuses on the meta-game aspects - mission names, progress updates - with an additional fix thrown in. Mission names Added names to all missions and locations The old ID-names can be viewed in mission…
Patch notes4 changesFixGameplay - corpo/ghost
v4 update (door controls v3 and various fixes)
Door controls v3 The version 3 of door controls has been added. The new controls are: Space / 🎮[A] - full end-to-end open (including unlock if needed), in hold mode: unlock door, quick open (<45°), change sides (>45°)…
Patch notes9 changesFixGameplay - corpo/ghost
Small update (v3, Dec 26)
While considering how to best design and add easy mode and further door UI upgrades, here's a smaller update. Environment maps Added a high quality setting in graphics options that uses anti-aliasing to generate the env…
Patch notes9 changesFixUI/audio - corpo/ghost
Update (v2, Dec 17, door focus)
Focused mainly on making doors easier to use in most cases. Door quick-open Activated by pressing the local interaction button ([Space] on a keyboard or [A] on the controller by default). Only available while the door i…
Patch notes3 changesGameplay - corpo/ghost
Release date (Dec 13) / demo update (v9)
Release date: December 13, 2024 (in less than 3 weeks, wishlist to get notified when the game comes out) Another demo update (v9) has been pushed as well, among the changes you'll find: Light tool improvements - added a…
Announcement3 changesFixWorkshop - corpo/ghost
Recent demo updates (up to v8)
On top of the usual work, this has been an interesting week (and it's not even over yet). Many fairly basic issues were found - and fixed. Hopefully if anything in the game was unclear or confusing before - the recent u…
Announcement11 changesFixGameplay





