Full notes
Full COLLAPSE COMPANY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Balance
- Performance
- Maps
- Gameplay
COLLAPSE COMPANY changes
Thank you very much for playing "COLLAPSE COMPANY". We are aware that some players are currently experiencing bugs in the game, and we deeply apologize for the inconvenience and trouble this has caused.
In this update (Ver beta 0.1.7), we have implemented the following fixes and adjustments:
Fixes and Adjustments
Game System Fixes ・Added a feature to resize the UI. ・Fixed a bug where option settings were not saved when exiting via specific actions. ・Slightly reduced the "Lens Distortion" effect to help prevent motion sickness. ・Fixed the impact point of the test-implemented Revolver Magnum, which was misaligned downwards.
Game Difficulty Adjustments ・Fixed Area Boss HP to a constant value regardless of the number of players. ・Reduced the HP of some Area Bosses. ・Significantly increased the maximum ammo carrying capacity for weapons. ・Adjusted the price of ammo refills in accordance with the increased carrying capacity. ・Implemented a portable ammo refill item. ・Reduced the rate at which enemy attack power increases as rounds progress.
Item and Equipment Adjustments ・Limited the maximum number of Chemical Lights to 3 to reduce performance load. ・Slightly increased the throwing distance when placing Landmines.
GPU Load Reduction ・Optimized light processing for certain stage lights to reduce GPU load.
Known Issues & Upcoming Features
We have confirmed the following issues and are currently working on fixes and new features for future updates:
・Investigating handshake errors during the client wait state during scene transitions. ・Investigating desynchronization issues with enemy and item information caused by network latency or packet loss during online play. ・Investigating an issue where shop items do not sync for client players joining mid-game (via Lobby). ・Planning to add Tips and detailed explanations regarding controls and stealth mechanics. ・Planning to add a Tutorial feature. ・Planning to add a UI feature to visualize the player's current stealth status. ・Investigating an issue where dungeon enemies that are stopped for performance optimization are visible to the player.
Our development team is committed to fixing these issues and improving the game to provide a more comfortable and enjoyable experience. We are checking the reviews and feedback you have posted as much as possible and are working to reflect them in game improvements. Thank you for your continued support of "COLLAPSE COMPANY".
Source
Changelog.gg summarizes and formats this update. How we read updates.
