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Steam News23 April 20262mo ago

Community Update #14 - New Spell & BETA TESTS!

Hi everyone, Gargoyle Guardians marks the last new spell for a while. We want to shift focus to polishing the upgrade system, adding more meaningful variety between runes, and experimenting with spell mutators.

In this update3

Full notes

Full CODEX MORTIS update

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What changed

2 fixes2 additions9 changes0 removals
  • Gameplay
  • Compatibility
  • Fixes
addedGargoyle Guardians marks the last new spell for a while. We want to shift focus to polishing the upgrade system, adding more meaningful variety between runes, and experimenting with spell mutators.
changedThis is the kind of work that benefits from player testing - so we'll be running beta tests through our Discord. If you want early access to experimental builds and a say in what ships, join us there.
changedNew Spell: Gargoyle Guardians (+ 6 Synergies)Summon stone sentinels carved from funerary rock. They simply circle, and wait, and kill whatever comes close enough to touch stone.
changedNew Spell: Gargoyle Guardians (+ 6 Synergies)Synergies:
changedNew Spell: Gargoyle Guardians (+ 6 Synergies)Burning Guardians (+ Soul Burn) - Soul Burn on contact, pulsing flame aura from statues
changedNew Spell: Gargoyle Guardians (+ 6 Synergies)Bleeding Guardians (+ Hemorrhage) - Hemorrhage stacks on contact, bleeding mists from statues

CODEX MORTIS changes

addedGargoyle Guardians marks the last new spell for a while. We want to shift focus to polishing the upgrade system, adding more meaningful variety between runes, and experimenting with spell mutators.
changedThis is the kind of work that benefits from player testing - so we'll be running beta tests through our Discord. If you want early access to experimental builds and a say in what ships, join us there.
changedSummon stone sentinels carved from funerary rock. They simply circle, and wait, and kill whatever comes close enough to touch stone.
changedSynergies:
changedBurning Guardians (+ Soul Burn) - Soul Burn on contact, pulsing flame aura from statues

Hi everyone,

Gargoyle Guardians marks the last new spell for a while. We want to shift focus to polishing the upgrade system, adding more meaningful variety between runes, and experimenting with spell mutators.

This is the kind of work that benefits from player testing - so we'll be running beta tests through our Discord. If you want early access to experimental builds and a say in what ships, join us there.

Join our BETA TESTS!

New Spell: Gargoyle Guardians (+ 6 Synergies)

Summon stone sentinels carved from funerary rock. They simply circle, and wait, and kill whatever comes close enough to touch stone.

Synergies:

  • Burning Guardians (+ Soul Burn) - Soul Burn on contact, pulsing flame aura from statues

  • Bleeding Guardians (+ Hemorrhage) - Hemorrhage stacks on contact, bleeding mists from statues

  • Weakening Guardians (+ Weaken) - Weaken on contact, crushing weakness aura from statues

  • Slowing Guardians (+ Slow) - Slow on contact, frost zone around statues

  • Terrifying Guardians (+ Terror) - Terror on contact, dread aura around statues

  • Confusing Guardians (+ Confusion) - Confusion on contact, whispering madness from statues

Mortis Level Menu Improvements

  • Fixed multiplier math in the Mortis Level menu

  • Added a MAX option for spending Mortis Points

  • Fixed missing parameters for new spells in the level-up menu

Cheers! - CRUNCHFEST & GROLAF

Source

Steam News / 23 April 2026

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