Full notes
Full Code Tycoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Performance
New Features
Drag-to-reorder cards in your Kanban backlog and in-progress columns — set priorities however you like
Send items from In Progress back to the Backlog without losing the work you already put in
Market projects now show their feature count so you can size up the scope before accepting
Bug cards list the feature they belong to, so you can close out near-finished features by fixing their bugs first
Optional setting: auto-pause the game when a project's deadline lands today
New 0.5x time speed for juggling many parallel projects
Reworked time-speed shortcuts: Space pauses, keys 1 / 2 / 3 / 4 set 0.5x / 1x / 2x / 3x
Detailed loading screen with a live checklist of each init step
Improvements
ESC in-game now opens the pause/settings panel instead of bouncing you back to the main menu
Returning to the main menu now asks for confirmation so a stray click doesn't lose progress
Early-game hiring weights the applicant pool toward juniors with affordable salaries (~2-4K)
Music no longer jumps to a new track every time you switch panels
Default audio volumes lowered slightly for fresh installs
Discord invite link updated to the active server
Localization
Skills, Expertise categories, and all 13 Specializations now use proper translations in every supported language (previously hardcoded German)
New translations for loading-screen messages, settings options, and confirmation dialogs in all 28 languages
Bug Fixes
Project bug volume reduced — a typical BASIC project now spawns about 12-16 bugs instead of 60+
Pause-menu "Return to main menu" no longer accidentally starts a new game
Prioritization via drag-and-drop in the Kanban — drop a card anywhere in Backlog or In Progress and it stays put
Linux launch no longer crashes when Vulkan is unavailable; OpenGL is used automatically as fallback
Splash-screen checklist no longer overlaps the logo and renderer info
Source
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