Full notes
Full Code Tycoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
Bug Fixes
Project modules no longer get stuck at 100%. A coding-event mini-puzzle could leave a feature module at 100% progress without transitioning it to the testing column, making the entire contract un-deliverable. Reported on the Steam beta. The boost now drives the full completion path immediately, and a defensive check on every development tick rescues any module that hit this state in an existing save file as well.
Drag-to-prioritise on project cards is now reliably clickable. The pickup zone used to be a narrow 60 px sliver on the left edge of each card, with no visual cue that the cards could be dragged at all. The whole left ~75% of the card now accepts the drag, and a six-dot drag handle on the left edge communicates the gesture clearly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
