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Steam News6 May 20261mo ago

Code Tycoon - Update 1.8.1

Improvements Smoother main menu transition: font atlases are pre-warmed during the splash to eliminate the loading hitch Asian language support: Chinese, Japanese and Korean fonts now display correctly in settings dropd

In this update2

Full notes

Full Code Tycoon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes2 removals
  • Performance
  • UI and audio
  • Compatibility
  • Gameplay
  • Fixes
changedImprovementsSmoother main menu transition: font atlases are pre-warmed during the splash to eliminate the loading hitch
changedImprovementsAsian language support: Chinese, Japanese and Korean fonts now display correctly in settings dropdowns
changedImprovementsSave compatibility: portable builds find and migrate save games from previous installations
removedBug FixesMain menu and panels are no longer clipped on ultrawide (32:9 / 32:10) and multi-monitor setups
fixedBug FixesRendering corrected on HiDPI displays (4K and higher)
fixedBug FixesDirect3D viewport calculation fixed on Windows

Code Tycoon changes

changedSmoother main menu transition: font atlases are pre-warmed during the splash to eliminate the loading hitch
changedAsian language support: Chinese, Japanese and Korean fonts now display correctly in settings dropdowns
changedSave compatibility: portable builds find and migrate save games from previous installations
removedMain menu and panels are no longer clipped on ultrawide (32:9 / 32:10) and multi-monitor setups
fixedRendering corrected on HiDPI displays (4K and higher)

Improvements

  • Smoother main menu transition: font atlases are pre-warmed during the splash to eliminate the loading hitch

  • Asian language support: Chinese, Japanese and Korean fonts now display correctly in settings dropdowns

  • Save compatibility: portable builds find and migrate save games from previous installations

  • Memory profiler now tracks current, peak and delta memory per window

Bug Fixes

  • Main menu and panels are no longer clipped on ultrawide (32:9 / 32:10) and multi-monitor setups

  • Rendering corrected on HiDPI displays (4K and higher)

  • Direct3D viewport calculation fixed on Windows

  • Profiler memory delta no longer breaks after the ring buffer wraps around

Source

Steam News / 6 May 2026

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