Full notes
Full Civitas Nova update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello strategy fans,
What changed
- Maps
- Gameplay
- Balance
here it is, the next "not so small" patch (V0.66b) is finished.
The main focus for us was to make various AI improvements with this patch. AI should now act much better. Of course there is still room for improvement and we will continue to work on it until the release. Otherwise there are many adjustments in addition to bug fixes to improve the gaming experience. On the other hand, we hand out another map on top, which this time takes you to a colder northern part of the world. Good luck! In order not to make the text too long, you can read the full patch notes in the main menu of the game.
What's next?
As already mentioned, we are going back to work on new features. If there are no changes or problems, it will probably the manual construction mode in cities where you can build your city like you want. In addition, new buildings are likely to be introduced and the role of necessities for your residents will be increased, but also better represented for the player in order to be able to act accordingly. Of course, more is planned, but we will announce that later.
But still, if critical bugs are found, we prior that in a hotfix before the next major patch.
Furthermore, as announced, we will now adjust the price somewhat. It should be said that everyone who supports us in Early Access actively helps with development up to 1.0 and beyond.
So thank you for your support for our game and all that remains is to say: Have fun playing and see you next time!
Source
Changelog.gg summarizes and formats this update. How we read updates.
