Update history
Latest City of Brass updates
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- City of Brass
Patch 1.6.6
Fixed crash when shoving an enemy with the brass knuckles equipped if that enemy doesn't die from the hit Fixed Twitch integration login screen not popping up
Announcement2 changesFixPerformance - City of Brass
Patch 1.6.5
Fixed localisation not working
Announcement1 changeFix - City of Brass
Patch 1.6.4
Fixed the game failing to start on newer Intel CPUs
Announcement1 changeFix - City of Brass
1.6.3 Patch Notes
Fixed a crash some people were experiencing at start up
Announcement1 changeFixPerformance - City of Brass
Blacksmith's Forge - Racks of New Gear Added to City of Brass
Welcome to Update 1.6: Blacksmith's Forge Blacksmith's Forge adds a huge variety of new weapons to the Hellion, Revenant, Soldier and Brigand. New tools to take the fight to your enemies ... Load up your favorite charac…
Patch notes8 changesGameplayWorkshop - City of Brass
Update 1.5.1 OUT NOW!
Hello all, we hope you have been enjoying the Revenant's crossbow-based-shennanigans :) Today we've released a smaller update focused on tuning and fixes. Big ticket items... Revenant Achievements! He now has a batch of…
Store5 changesWorkshopBalance - City of Brass
Revenant's Bolt - New Playable Character and Gear added to City of Brass
Welcome to Update 1.5: Revenant's Bolt Revenant's Bolt adds a new crossbow-wielding playable character - the Revenant! Also look out for new Weapons and Relics to find. Check out the Trailer below! https://youtu.be/BgWY…
Patch notes3 changesGameplay - City of Brass
What's Next? - December 20th News
Hello to you all! Today it's time for a tease of the new weapons and relics that will accompany the final Rival - it should be pretty obvious what the main weapon is at this point, and the new relics are designed to mak…
Announcement1 changeGameplay - City of Brass
What's Next - November 9th News
With the release of the Alchemist's Draft update, we made every game of City of Brass even more fun and unpredictable! With our next free update, you'll have even more reason to return to the City of Brass - one more Ri…
Announcement1 changeGameplay - City of Brass
Happy Halloween!
Get ready for Ghouls, Ghosts and Gouging! For a city already brimming with the undead, somehow the City of Brass has gotten extra spooky for Halloween! So put on your best costume, pick your favorite weapons, and get tr…
Patch notes - City of Brass
Alchemist's Draft - New Magic Potions added to City of Brass
Welcome to Update 1.4: Alchemist's Draft Alchemist's Draft unlocks the cabinets of the mad sorceress, adding a huge selection of magical Potions, each with a (usually beneficial) game-changing effect. Look for Potions o…
Patch notes5 changesFixUI/audio - City of Brass
What's Next - September 28th News
We've been enjoying people's reactions to the release of the Hellion character - punching your way through the City of Brass is super satisfying :) Meanwhile, we're cranking on the next content update. More info on that…
Announcement - City of Brass
Hellion's Escape - New Playable Character, Gear and Enemies added to City of Brass
Welcome to Update 1.3: Hellion's Escape Hellion's Escape adds a new playable character, The Hellion, as well as new Weapons and Relics to pursue. The update also includes new enemies: the Floating Pyri and the Half-Man!…
Patch notes16 changesGameplayBalance - City of Brass
What's Next? - August 20th News
Good morning, afternoon or evening, depending on where you are in the world! Today wanted to give you a glimpse of the weapons and relics that we're working on - they add some new wrinkles to the way you'll move through…
Announcement1 changeGameplay - City of Brass
What's Next? - August 13th News
Hi all, another quick post for you: While we are still adding a handful of features, we're otherwise approaching the polishing phase of the next update: tuning the new elements to make sure they don't unbalance the camp…
Announcement1 changeGameplay - City of Brass
What's Next? - August 6th News
This week we're focusing on some new enemies for the early part of the game. We already have a system for randomised enemy types per level, but we initially tuned that down to make the early game more consistent. The do…
Announcement1 changeGameplay



