Full notes
Full City of Brass update
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What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Fixes
City of Brass changes
Welcome to Update 1.4: Alchemist's Draft
Alchemist's Draft unlocks the cabinets of the mad sorceress, adding a huge selection of magical Potions, each with a (usually beneficial) game-changing effect. Look for Potions on benches littered throughout the city! Check out the Trailer below! https://youtu.be/zeugnztOb28
Alchemist's Draft unlocks the cabinets of the mad sorceress, adding a huge selection of magical Potions, each with a (usually beneficial) game-changing effect. Look for Potions on benches littered throughout the city!
Once the curse of the city took hold, the sorceress began experimenting with ever more dangerous, destructive, and downright weird mixtures. Take care when gulping one down, for some distillations are ... tricky.
The effect of each potion only lasts for a limited time, so learn each bottle well and use them in your quest to break the curse of the City of Brass.
As always, we've incorporated community feedback into our fixes - see the full list below!
Community Feedback and Tuning
AIs distracted by a chicken can now re-position if they get too far away from it.
Audio now plays when you enter the secret room
Vibration option is now a slider
Fixes
Fix whip icons appearing over untargetable enemies
Fixed the chest gear loot icon looking very low resolution Improved the damage effects system to stop edge cases where damage over time effects were being applied to things which were blocked or could not be damaged
Fix the ice projectiles from the mage being able to freeze the player when they hit the shield of advancing
Optimisation pass on many gameplay systems to improve framerate
Fix cases where enemies in the final fight could be culled for performance
Fixed cases where pickups would have the wrong texture assigned when in your hands
Source
Changelog.gg summarizes and formats this update. How we read updates.
