Good morning, afternoon or evening, depending on where you are in the world! Today wanted to give you a glimpse of the weapons and relics that we're working on - they add some new wrinkles to the way you'll move through
Full notes
Full City of Brass update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
Gameplay
addedGood morning, afternoon or evening, depending on where you are in the world! Today wanted to give you a glimpse of the weapons and relics that we're working on - they add some new wrinkles to the way you'll move through and interact with the city, and of course we can't have a new Rival without them. Next week we'll be revealing the name and nature of the next update - we're looking forward to finally letting you know exactly what we've been working on. See you next week!
City of Brass changes
addedGood morning, afternoon or evening, depending on where you are in the world! Today wanted to give you a glimpse of the weapons and relics that we're working on - they add some new wrinkles to the way you'll move through and interact with the city, and of course we can't have a new Rival without them. Next week we'll be revealing the name and nature of the next update - we're looking forward to finally letting you know exactly what we've been working on. See you next week!
Good morning, afternoon or evening, depending on where you are in the world! Today wanted to give you a glimpse of the weapons and relics that we're working on - they add some new wrinkles to the way you'll move through and interact with the city, and of course we can't have a new Rival without them. Next week we'll be revealing the name and nature of the next update - we're looking forward to finally letting you know exactly what we've been working on. See you next week!