Full notes
Full Chronomon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Chronomon changes
Early Access .8007
--- Features ---
Drag/Drop monsters in party to reorder them
The hotbar can now be moved up in settings
--- Other Changes ---
Key rebinds save online now and other settings that were missing
Quest items no longer get destroyed if on the map
Tree seeds can no longer be planted in the mines
Monsters can no longer trigger the teleporter
Tutorial hints added at start
Some text sizes increased for readability
Tools missing now checks other inventory items in the farm besides chests
For new games, south and east buttons automatically chosen based on controller being used
Tablet VS screen with raiders fixed for out of bounds
Tablet Hotbar scale decreased
Dotbot and Lumibot added evolutions duel path
Hovering over item in inventory now show if upgraded
--- Bugs ---
Monster renaming themselves on evolution to base name
Settings not loading in on cloud load
Auto-work by holding down being unreliable
Swapping control while player sitting causing graphical issues
Some areas with black maps when zoomed all the way out fixed
Dying while monster is in control and in another map causing void
Loading farm trees and rocks in from previous update
Issue soft-locking battles while in mines
Cutscenes that call out monsters issue when you don't have any with you
Random mine levels will soft lock sometimes when entering
Source
Changelog.gg summarizes and formats this update. How we read updates.
