In this update1
Full notes
Full Chronomon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- UI and audio
- Maps
Chronomon changes
EA Patch - .80587 Hello Monster Tamer and Farmers! From the previous update, I have decided to dedicate all time to squash bugs in preperation for 1.0. The last update provided me a way to view silent bugs that may not be seen by you or myself and of which were likely causing more prominent "Ghost Bugs". This latest update will handle quite a few of those silent bugs. In addition, a few new things were added! The world felt a bit "unmoving" so NPCs will now have idle animations! Nothing fancy but a bit of love to get them up and moving. In addition, a nursery was added to Fenland forest for A. A means to choose what trees grow on your farm and B. A way to finish out Umbra Wilds build area for those that did not have the seed types needed.
Change Log
--- Features ---
Nursery added to Fenland forest to purchase tree seeds
--- Other Changes ---
NPC idle animations added
Increased chance to get an item while digging in the mines (5% -> 20%)
Farm room sizes changed in tiles needed
Tiny: Same
Small: 20 (from 25)
Medium: (35 from 50)
Large: (50 from 100)
Huge: (> 50)
--- Bugs ---
Unable to withdraw hay when silo contains no grain (grass)
NPC/Monster with idle animations reverting back to idle while actively moving causing jumping walking pattern
Umbra brick paths in build area not able to build
Daily farm objects sometimes spawning on other objects
Farm mons getting stuck on treadmill after workout completes
Issues starting new game after starting a game (game no longer allows new game, force close needed)
Monsters sometimes being added to the battle twice
(Controller) Unable to call monster back while in monster mode using west button
Nyra and Lyra rooms not able to be entered
Sometimes while controlling a monster in the mines, they will stop moving
Farm bedroom system not increasing farm monster capacity.
Missing some translations
Silent Bugs Squashed:
Sometimes building or placing an object doesn't exist when one isn't selected
Opening bottom PC buttons occasionally silently failing
Getting NPC random dialog can break sometimes
Casting skills on the map sometimes causing pop up errors
Issue getting random move in battle from monsters that don't exist
While controlling monster and dying in mines, issue setting back to player control
Trying to interact with monster when the object doesn't exist error
Setting a monster to stay when it doesn't exist error
Extra Sector and map checks performed to ensure they are not empty (causing map load issues sometimes)
Farm dropped items sometimes come back empty, breaking the save string
Trying to complete town board jobs that don't exist (controller only issue)
Source
Changelog.gg summarizes and formats this update. How we read updates.
