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Steam News23 April 20262mo ago

EA Update .8058 Bug Fixes / ChangeLog

EA Update .8058(x) Monster Tamers and Farmers! We are getting closer to the 1.0 update and just around the corner is the 1 year launch anniversary. We have come so far and still so much work to do!

In this update1

Full notes

Full Chronomon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes12 additions15 changes4 removals
  • Gameplay
  • Maps
  • UI and audio
  • Balance
  • Performance
  • Store
addedEA Update .8058(x)Monster Tamers and Farmers! We are getting closer to the 1.0 update and just around the corner is the 1 year launch anniversary. We have come so far and still so much work to do! Planned features Features that made it in this update Umbra Wilds - Island exploration is now available! You can begin the quest speaking to a new camp located south of Palmshore. This will begin your journey to create a boat that will be available in your boathouse (once you upgrade it) and include quite a few things!
addedEA Update .8058(x)4 new Monsters (Nephlume, Nephlord, Wyrmie, Mantiraith)
changedEA Update .8058(x)3 large maps to explore
addedEA Update .8058(x)5 new build areas
addedEA Update .8058(x)Fossil Museum - Scattered around the world will be areas that you can now dig up with your shovel giving you valuable fossils. These fossils can be given to a new town build area in Fenland Village once it has been built. Complete the set and get access to 1 of 2 rare monsters (Choice between Scorchip or Burmadon) both of which have an evolution. Upcoming Features
changedEA Update .8058(x)Romancing will have 4 stages. Friendship -> Dating -> Marriage -> Children

Chronomon changes

addedMonster Tamers and Farmers! We are getting closer to the 1.0 update and just around the corner is the 1 year launch anniversary. We have come so far and still so much work to do! Planned features Features that made it in this update Umbra Wilds - Island exploration is now available! You can begin the quest speaking to a new camp located south of Palmshore. This will begin your journey to create a boat that will be available in your boathouse (once you upgrade it) and include quite a few things!
added4 new Monsters (Nephlume, Nephlord, Wyrmie, Mantiraith)
changed3 large maps to explore
added5 new build areas
addedFossil Museum - Scattered around the world will be areas that you can now dig up with your shovel giving you valuable fossils. These fossils can be given to a new town build area in Fenland Village once it has been built. Complete the set and get access to 1 of 2 rare monsters (Choice between Scorchip or Burmadon) both of which have an evolution. Upcoming Features

EA Update .8058(x)

Monster Tamers and Farmers! We are getting closer to the 1.0 update and just around the corner is the 1 year launch anniversary. We have come so far and still so much work to do! Planned features Features that made it in this update Umbra Wilds - Island exploration is now available! You can begin the quest speaking to a new camp located south of Palmshore. This will begin your journey to create a boat that will be available in your boathouse (once you upgrade it) and include quite a few things!

  • 4 new Monsters (Nephlume, Nephlord, Wyrmie, Mantiraith)

  • 3 large maps to explore

  • 5 new build areas

  • Antique decoration set (Bed, chair, couch, multiple tables, wall art and much more)

Fossil Museum - Scattered around the world will be areas that you can now dig up with your shovel giving you valuable fossils. These fossils can be given to a new town build area in Fenland Village once it has been built. Complete the set and get access to 1 of 2 rare monsters (Choice between Scorchip or Burmadon) both of which have an evolution. Upcoming Features

Relationships and marriage are currently in the works! Please feel free to let me know what you think, i'll TLDR it here but if you are interested, there is a steam discussion on the topic.

Romancing will have 4 stages. Friendship -> Dating -> Marriage -> Children

To start, 6-8 candidates will be romancable. More information available as we get closer (or in the steam discussion)

(Changes being added for sub-versions ongoing)

Change Log

--- Other Changes ---

  • Bookshelf added to Levi's house to explain farm room system

  • Monsters without assigned personalities from previous updates will get a random one

  • Recall monster button shows when monster is in control (again)

  • Mining set now gives 15% chance to increase ore dropped by 1

  • Inventory item info panel larger size on mobile devices

  • Collecting honey from Apiary now adds "Wilderness" exp to player

  • Mobile fishing buttons will always show even with controller connected

  • Mobile dragging object no longer triggers move when going over buttons

  • Only 1 monster can help forge at a time

  • Mine creation timeout increased to 15 seconds for older devices

  • Player eating food now reduces the one used if multiple (or diff quality) in inventory

  • NPC emojis now always show up in front of objects in the map

  • While entering the mine elevator, if monster is further than 15 tiles, it no longer walks to you

  • Follow monster no longer jumps ledges with you if in stay mode

  • Certain ground objects can no longer have items placed above them (ie. Treadmill)

  • Send bug report directly to discord button in settings added

  • All IAP issues will automatically be sent to dev

  • Advanced IAP testing for low end mobile devices having issues with premium purchase

--- Bugs ---

  • Can see the barn from inside the raider hideout

  • Random teleport from vicevale raiders to barn

  • Fossil museum loading wrong data in cloud loud causing game lock

  • Rare mobile issue where fishing buttons will not appear and it detects a ghost controller

  • Tap to move toggle not saving between sessions

  • Regrowable crops show wrong days left when watered vs not

  • Missing translations

  • Certain farm rooms not registering properly (Artisan Chamber -> Apothecary)

  • Mon bathroom not being used

  • Interacting with farm monster while the are transporting an item, drops it on the ground

  • Monster beds staying occupied after waking them while they are sleeping

  • Skill books can be used infinitely until closing the use item menu

  • When 2 monsters are helping forge and one leaves, timer stops going down

  • Merchant NPCs that move can start walking while you are shopping

  • Fish on tv screen staying open when switching to weather

  • Rare error when closing monster summary from cloud menu

  • Error when getting fossils without shovel in inventory

  • Mining life level increase affecting all crafting items instead of just ore bars

  • Museums show items not donated upon startup or first update

  • Random portal at boathouse on east side when walking up against it

  • Soft lock when trying to break training equipment down

  • Monster workout infinitely on the same machine... all day

  • Face accessories meant to mask all hair not working when quit to main -> back in game

  • Occasional item stack issue in the inventory making it look like there are no more spaces left

  • Potions in battle causing double attacks

  • Some items usable when they aren't supposed to be

  • Festival decorations are active when starting a new game

  • Monster daily training not resetting if not deployed to the farm

  • Some build areas not active. Fenland cemetery not showing buildable objects

  • Sunrays sometimes showing up in Mining town

  • Player sometimes jumps out of bed into a wall if the bed is next to one

  • Fixes to typos / grammar issues

  • New umbra wilds build area has some placement / unplaceable items

  • Sacrifice chamber giving back items with 0 quantity

  • Can continue placing build area objects even after it's been placed

  • Game not pausing in menu when setting is activated

Silent Bugs Squashed:

  • Displaying skill animations from monster info menu when none exist (phase and a few other skills)

  • Trying to use a held item in battle that doesn't exist

  • Trying to cast a skill on the map where the animation doesn't exist

  • Getting harvest changes from farm monsters on new day silent fails

  • Open settings menu and pulling playerID when not connected to the server

  • Leaderboard billboards not initializing when server not connected

  • Mobile "restore purchase button" fails when not on official store (warning will appear now)

Source

Steam News / 23 April 2026

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