Full notes
Full Chronomon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Store
EA Patch - .80606 Newest update with bug fixes, balancing and a few QOL features. I feel were getting close to bug free (fingers crossed) finally and with that, I can focus on larger features. For anyone on controllers, let me know how the previous update feels now and if you find any other issues. That is still priority for me.
--- Features ---
Quick stash button added to inventory that automatically deposits like items into nearby chests
Change password menu and button in "General Settings" to access it when signed in
--- Other Changes ---
Hotbar buttons now have little selection image over them for readability
Initial map menu zoomed out to see entire world
Fishing life skill EXP can now only be obtained if a fish actually nibbled
More hints and lore added to sleeping fader
Tool tips added to some buttons
Large wall decorations can no longer be placed on top part of walls in house
Wild monsters "scared" actions are more consistent and work properly - Follow monster will not deactivate when entering teleporter
Favorite star now deactivates when removing a following monster
Smith menu: When selecting a tool, a highlight image appears on the current tool
- Smith menuUpgrade description added to see increases before purchasing
Fishing Changes:
Fishing line strength and pull speed balanced
Fish pull times altered by rarity
Celestial seed can't be affected by passives or skills
--- Controller ---
Color menu navigation issues
Sleep menu select button loses focus and can't press anything
--- Bugs ---
Farm tool issues from previous update causing upgraded shovel to not work
Farm buildings resetting levels occasionally
Building doors connected to wrong door animations
Unable to scroll through element types in ChronoDex
Some NPCs pathfinding issues (Kesska, Nexari, Lyra)
Trainers will not start a battle with the player if they are already in a battle
Farm monsters walking out of bounds
Farmhouse walls and floors reseting after upgraded building
Sitting on chair facing north shows player over the chair/couch - Job board occassionally failing to turn in monsters
Planting tree seeds in farm plot (shouldn't be possible) removed on game load
Player eye shape not loading properly
Fishing not grabbing the top/left most bait item
Silent Bugs:
Removing or moving item when farm monster uses it to plant at the same time
Issues with training timers when still active and no monster is assigned
Rare issue with despawning butterflies
Gaining exp from turn based battles occasionally the monster doesn't exist
Farm tasks rare silent error when removing monster while they are working
Source
Changelog.gg summarizes and formats this update. How we read updates.
