Full notes
Full Chronocide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Patch 0.14.0 is out now and it's a huge one.
FIXES: - If walking and starting to chat, don't have walk keys get stuck - Bad loop of music on A1E8 - Disconnecting while establishing a connection to host caused some bugginess - Error central if removing most items from loadout, leaving only consumables - Unaffordable traps didn't get dimmed out if still in prepare phase - Lots of interface fixes - Monsters in level details now look better - Infinite ammo belt hopefully fixed - A1E7 had a broken ceiling - Switching to previous / next item will not auto-consume a pill - Nutcracker moving part was a bit off center - Previewed heroes' hand particles appearing in the background in the arsenal
CHANGES:
- Different sound effects for UI buttons
- UI redesigned and rewritten from scratch
- Improved brightness/contrast
ADDITIONS: - Contours graphics option, can make enemies easier to see - "Owned" filter in arsenal menu - Narrator voice lines for deleting a character - Additional narrators: Allen, Dane
BALANCE:
- Pickups slightly more frequent
- Gold rewards rebalanced for every monster type
- More gold for harder variations of enemies
All levels rebalanced for around 25% more enemies with 25% less health
Source
Changelog.gg summarizes and formats this update. How we read updates.
