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Steam News28 July 20241y ago

Update 0.13.3

This is mostly a patch for new players. The game IS meant to be challenging but not while navigating the in-game menu.

Full notes

Full Chronocide update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
addedThis is mostly a patch for new players. The game IS meant to be challenging but not while navigating the in-game menu.
removedFIXES: - Ugly artifact behind company logo removed - Enemies could leap a bit forward after being unfrozen - Projectile collision fix (visual) - Bad rounding in screen refresh rates
changedCHANGES: - Slight animation change in intro - Tutorial screen now shows one help box at a time - Made level description text for a1e1 more clear - Be super clear about upgrades not available before first level - More clear headings in UI and item descriptions - If defeated and in normal difficulty, get a tip to try casual difficulty
changedBALANCE: - Casual difficulty - Enemy health: 80% -> 75%. - Increased most pill consumable effects
BALANCE: - Casual difficulty - Enemy health:80%75%BALANCE: - Casual difficulty - Enemy health: decreased, nerf

Chronocide changes

addedThis is mostly a patch for new players. The game IS meant to be challenging but not while navigating the in-game menu.
removedFIXES: - Ugly artifact behind company logo removed - Enemies could leap a bit forward after being unfrozen - Projectile collision fix (visual) - Bad rounding in screen refresh rates
changedCHANGES: - Slight animation change in intro - Tutorial screen now shows one help box at a time - Made level description text for a1e1 more clear - Be super clear about upgrades not available before first level - More clear headings in UI and item descriptions - If defeated and in normal difficulty, get a tip to try casual difficulty
changedBALANCE: - Casual difficulty - Enemy health: 80% -> 75%. - Increased most pill consumable effects

This is mostly a patch for new players. The game IS meant to be challenging but not while navigating the in-game menu.

FIXES: - Ugly artifact behind company logo removed - Enemies could leap a bit forward after being unfrozen - Projectile collision fix (visual) - Bad rounding in screen refresh rates

CHANGES:

  • Slight animation change in intro
  • Tutorial screen now shows one help box at a time
  • Made level description text for a1e1 more clear

Be super clear about upgrades not available before first level - More clear headings in UI and item descriptions - If defeated and in normal difficulty, get a tip to try casual difficulty

BALANCE:

  • Casual difficulty
  • Enemy health: 80% -> 75%.
  • Increased most pill consumable effects

Source

Steam News / 28 July 2024

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