Full notes
Full Chronocide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
This is mainly a graphics update that introduces fog and volumetric lighting to the game, which makes it quite a bit prettier to look at. There are also some smaller bug fixes and UI changes.
FIXES: - Newly bought traps lost their highlighted grid if in level countdown - A description box with bad text could appear in hero selection - Electrum spazzed out if locked onto an enemy entering a portal - Reset pickup counter correctly between games
ADDITIONS: - Fog effect (togglable in video settings) - Volumetric lights (togglable in video settings) - Setting for disabling mandatory help texts - Pulsing effect on "Create character" button when starting with a new hero
BALANCE: - Level 8 is now just a little easier
Source
Changelog.gg summarizes and formats this update. How we read updates.
