Full notes
Full Chronocide update
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What changed
- UI and audio
- Balance
I'm hard at work with development on act 2. This patch is for existing content though.
FIXES: - Typos - Cutscenes were not playing in intended 25 fps if VSync is enabled - The game should look better now in very wide resolutions
CHANGES: - Changed a hover text to be more clear about acts 2 and 3 not yet available in Early Access - Clicking your ready status button as client now does the same thing as the "Make ready" button in the top right - Moved player 4's starting position on a1e2 (to prevent from falling down stairs the first thing that happens) - Hero colors default ON in minimap for new players - Pressing Escape now exits ready if you're a client that is ready - Trusty sidekicks - Grenade explosions now look a bit more impactful. They will also more clearly show effective blast area. - Exploding player projectiles will give nearby enemies a visual pain reaction
ADDITIONS: - Auto refresh on Steam lobbies for client (every 15 seconds if not manually refreshing lobby list)
BALANCE:
- Trusty sidekicks
- Grenade radius: 2.9m -> 2.75m
Source
Changelog.gg summarizes and formats this update. How we read updates.
