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Latest cheapskate updates
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- cheapskate
Version 0.76.28 notes for 2nd of April update (1 year Steam anniversary)
1 year on Steam Early Access cheapskate first went on Steam Early Access one year ago yesterday on April 1st. cheapskate has been in live development since day 1 sharing on my blog and later YouTube then later Instagram…
Patch notes7 changesBalanceGameplay - cheapskate
Version 0.76.27 notes for 27th of March update
Story Mode Systems & Community Content Adding Story Mode "under the hood" systems to support progression, story missions, cutscene only missions, and level state changes based on story progression There will be multiple…
Patch notes5 changesGameplay - cheapskate
Version 0.76.26 notes for 24th of March update
some minor content update got a chance to review recent community decal submissions packaged up everything for game format (remember 512x512 .png for all decal submissions, thanks!) added them all to the base project as…
Patch notes2 changesGameplay - cheapskate
Version 0.76.25 notes for 23rd of March update
New Skateboard Deck Graphic Modding support refactored the skateboard deck graphic customization pipeline created a modding pipeline for deck graphics made a youtube tutorial for how to mod deck graphics Thanks for play…
Patch notes1 changeGameplay - cheapskate
Version 0.76.24 notes for 13th of March (2nd) update
More vert tweaking and level updates adding some speed adjustments to the acceleration on vert transition downhill updating the transition geometry in level 2 (rooftop skateparks) also tweaking the shipwreck in level 1…
Patch notes - cheapskate
Version 0.76.23 notes for 13th of March update
More vert smoothing and more vert to skate: fixing some issues with grinding after vert air adding more vert to skate in level 1 (the beach skatepark), the whole shipwreck is more skateable now with more lines Thanks fo…
Patch notes - cheapskate
Version 0.76.22 notes for 12th of March update
Still cleaning up vert skating system cleaning up some re-entry bonks (still some bonking, and still some camera glitching on landing) adjusting vert landing speed and entry angle updating level 1 (beach skatepark) with…
Patch notes - cheapskate
Version 0.76.21 notes for 5th of March update
More vert stuff your parabola in the air after launching from vert is now based on your entry trajectory if you launch off the lip at an angle then you'll fly a long arch if you launch more straight on then you'll fly m…
Patch notes1 changeGameplay - cheapskate
Version 0.76.20 notes for 4th of March update
More Vert fun implemented max vert air boost late jump, so you get a consistent max air boost if you jump at the last minute before the lip of the vertical transition or if you late jump in a .2 second window after auto…
Patch notes4 changesGameplay - cheapskate
end of day devlog 3/4/2026
More vert transition skating support Today I made a tutorial video for modders on how to make quarter pipes in Godot that will work with cheapskate. All vert skating is still early development so the system doesn't supp…
Patch notes2 changesGameplay - cheapskate
end of day devlog 03/03/2026
Still polishing vert & playing player levels Today I put some more work into polishing vert, some speed adjustments. I'll spend some time tomorrow integrating vert transition into Level 1 so there's some quarter pipes a…
Event2 changesGameplay - cheapskate
end of day devlog 3/2/2026
Still Iterating On Vertical Transition Skating Smoothing out launch force and adding a late jump window so the maximum force is either you jumping at the last second before the lip or in the late jump window. Gives more…
Store4 changesUI/audioGameplay - cheapskate
Version 0.76.19 notes for 25th of February minor update
Some speed tweaks and continued vert polish after dinner pushing on flat ground now accelerates to maxDownhillSpeed instead of maxFlatgroundSpeed so you'll be able to get up to faster speed by just pushing (7.5 m/s) new…
Patch notes2 changesFixGameplay - cheapskate
Version 0.76.18 notes for 25th of February gameplay update
Second Pass on Experimental Vert Transition Skating Game update with some recent work: special camera angle for vert air, camera swings high above you now hang time added to vert air (reduced gravity at apex, and hold a…
Patch notes2 changesGameplay - cheapskate
end of day dev log 2/24/2026
New Vert cam and hangtime in next build Vert cam. Camera changes while in vert air: The camera swings high over you as you hit apex. Hangtime. I've added a couple of gravity cushions to emphasize the zero-g feel: As you…
Patch notes2 changesGameplay - cheapskate
Version 0.76.17 notes for 20th of February gameplay update
Wrapping up first pass Vert Skating I've been working on some explorations for vert skating. I've settled on an approach and have implemented the first pass. It mostly works but still needs polishing and some debugging…
Patch notes2 changesGameplay


