What changed
0 fixes2 additions1 change0 removals
addedSecond Pass on Experimental Vert Transition Skatinghang time added to vert air (reduced gravity at apex, and hold at zero-g)
addedSecond Pass on Experimental Vert Transition Skatingadded more experimental transition for testing to the second building top in level 2
changedSecond Pass on Experimental Vert Transition SkatingGoing to continue with a 3rd pass on vertical skating. Still lots of work to do to smoothen out the jankiness. Next addition is VertDownHillMaxSpeed which is the speed boost that you will get from landing from vert air. Right now it still obeys the old downhill max speed so it feels mushy and not as satisfying as it should.
cheapskate changes
addedhang time added to vert air (reduced gravity at apex, and hold at zero-g)
addedadded more experimental transition for testing to the second building top in level 2
changedGoing to continue with a 3rd pass on vertical skating. Still lots of work to do to smoothen out the jankiness. Next addition is VertDownHillMaxSpeed which is the speed boost that you will get from landing from vert air. Right now it still obeys the old downhill max speed so it feels mushy and not as satisfying as it should.
Second Pass on Experimental Vert Transition Skating
Game update with some recent work:
special camera angle for vert air, camera swings high above you now
hang time added to vert air (reduced gravity at apex, and hold at zero-g)
added more experimental transition for testing to the second building top in level 2
Going to continue with a 3rd pass on vertical skating. Still lots of work to do to smoothen out the jankiness. Next addition is VertDownHillMaxSpeed which is the speed boost that you will get from landing from vert air. Right now it still obeys the old downhill max speed so it feels mushy and not as satisfying as it should.
Thanks for playing.