Update log
Full Cataclysm: The Last Generation update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Balance
- Gameplay
- Maps
- Store
"Makeshift gas canister" and various other homemade gas bombs have had their names standardized. They are now "improvised x grenade" where X is whatever kind of poison they contain.
Fixed improvised gas grenades.
Bug bombs and bug spray now exist. Bug spray works like tear gas spray, and when activated spritzes a small cloud of insecticidal gas into a tile. Bug bombs release a continuous stream of insecticidal gas for four minutes once activated. Both items may be found in cleaning supplies and hardware stores. Insecticidal gas is not new, but if you haven't used it, it does damage over time to insects and spiders that stand in it. Bugs are smart enough to try to avoid clouds of insecticide, which might be useful in its own right.
@Steady Gaze ported some new feral cop tiles over from DDA.
Factions no longer buy maps, and maps have a much lower base price.
@scale2x submitted a fix for the rockwheel. It now has a different default keybind than the plow. Thanks!
Gates are no longer atom smashers. They deal low bash damage and will fail to close if there's furniture in the way.
Moving furniture around should more consistently swap items between the target tile and the origin tile. This should stop locked safes from hoovering up stuff on the floor, and things on the floor shouldn't block furniture as often.
@False Ritchie submitted an update to the Russian translation.
Multivitamins and several street drugs were accidentally double-dosing because of how their json values were set up. This has been fixed, and all drugs and vitamins should now only give you what it says they're supposed to give you. Thanks to @scale2x for catching this bug.
Source
