HomeGamesUpdatesPricingMethodology
Steam News19 November 20241y ago

Update v2.2 - Physics

This version is significant mostly because of the effect of the physics differences from the previous version. We feel this version gives much better touch in addition to virtually removing abnormal behaviors.

Full notes

Full Carrom Slam! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change2 removals
  • Gameplay
  • Performance
  • Balance
  • Fixes
removedThis version is significant mostly because of the effect of the physics differences from the previous version. We feel this version gives much better touch in addition to virtually removing abnormal behaviors.
changedChange log for Carrom Slam! v2.2Changed engine version from Unity 2023 to Unity 6 (fps increase, bug fixes for us in general)
addedChange log for Carrom Slam! v2.2Added power bar to right side of screen
addedChange log for Carrom Slam! v2.2Added more information to the turn information screen
removedChange log for Carrom Slam! v2.2Removed back of pockets to be more accurate
fixedChange log for Carrom Slam! v2.2Physics Changes Changed contact offset from 0.015 to 0.001 (fixes exploding pieces bug) Restricted the fixed updates to not happen any less often than 0.01 times per second (ensures better determinism) Decreased height and threshold of one of the pieces internal colliders (decreases abnormal flip chance) Increased max power of striker by a little
Physics Changes Changed contact offset0.0150.001Physics Changes Changed contact offset decreased, nerf

This version is significant mostly because of the effect of the physics differences from the previous version. We feel this version gives much better touch in addition to virtually removing abnormal behaviors.

Change log for Carrom Slam! v2.2

  • Changed engine version from Unity 2023 to Unity 6 (fps increase, bug fixes for us in general)

  • Added power bar to right side of screen

  • Added more information to the turn information screen

  • Removed back of pockets to be more accurate

  • Made black, blacker

  • Physics Changes

    • Changed contact offset from 0.015 to 0.001 (fixes exploding pieces bug)

    • Restricted the fixed updates to not happen any less often than 0.01 times per second (ensures better determinism)

    • Decreased height and threshold of one of the pieces internal colliders (decreases abnormal flip chance)

    • Increased max power of striker by a little

  • Bug Fixes

    • Fixed bug replacing piece in the wrong spot when a single piece was covering the middle spot

    • Fixed bug not letting you spawn pieces in sandbox after you had already played another game

    • Fixed a piece not spawning when you fouled in disc pool

Source

Steam News / 19 November 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.