Full notes
Full Carrom Slam! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Carrom Slam! changes
Carrom Slam! v3.0.1 - v3.0.5 Change Log
Alternate shot style added
This option separates the aim and power steps
A personal setting, game tab
Aim is left/right dependent
Power is up/down dependent
Designed to address controller aiming
I like it on PC too, but not for everything I do as a dev
Feedback welcome
Max power from 150 to 200
Bots can now handle piece bounciness < 1 accurately
Bots hit their shots just a little harder
Default bounciness now 0.9
More accurate collisions (long time bug solved!)
Pockets pocket better
Fixed scoreboard not working after someone left mid match
Fixed the steam deck not loading any settings
Fixed chat scrolling producing an error
We also automated much of the processes of uploaded builds. This means less pain for me, maybe it will mean something to you too. More fixes or something.
Your bug reports and feedback are always appreciated. You have a real impact on moving the game forward. Thank you as always.
Source
Changelog.gg summarizes and formats this update. How we read updates.
