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Steam News28 November 20241y ago

Update v2.3 - Textures and the Living Room

We're proud to present the best iteration of physics yet alongside a major overhaul to the in game environment. This version removes snagging around pockets and implements a full 3D environment around the carrom board.

In this update1

Full notes

Full Carrom Slam! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Server
addedChange log for Carrom Slam! v2.3Visual Changes Removed grey walls Added apartment living room style layout Added assorted decor to room Changed stool style seat to pillow style seat Added textures for table, pillows, carpet, board walls, and board paint Changed textures for board surface and carrom pieces Limited zoom out from 100 to 40
changedChange log for Carrom Slam! v2.3Physics Changes Changed to patch friction (improved friction) Changed to discrete collision detection (removes improper normal calculations causing 'snagging' around certain sides of the pockets)
addedChange log for Carrom Slam! v2.3Bug Fixes Removed version check from joining other servers. This fixes the bug where you are joining a server that is the same version but still won't let you in for some reason citing this as an issue. Will probably be reimplemented once we figure out a solution.

Carrom Slam! changes

addedVisual Changes Removed grey walls Added apartment living room style layout Added assorted decor to room Changed stool style seat to pillow style seat Added textures for table, pillows, carpet, board walls, and board paint Changed textures for board surface and carrom pieces Limited zoom out from 100 to 40
changedPhysics Changes Changed to patch friction (improved friction) Changed to discrete collision detection (removes improper normal calculations causing 'snagging' around certain sides of the pockets)
addedBug Fixes Removed version check from joining other servers. This fixes the bug where you are joining a server that is the same version but still won't let you in for some reason citing this as an issue. Will probably be reimplemented once we figure out a solution.

We're proud to present the best iteration of physics yet alongside a major overhaul to the in game environment. This version removes snagging around pockets and implements a full 3D environment around the carrom board.

Change log for Carrom Slam! v2.3

  • Visual Changes

    • Removed grey walls

    • Added apartment living room style layout

    • Added assorted decor to room

    • Changed stool style seat to pillow style seat

    • Added textures for table, pillows, carpet, board walls, and board paint

    • Changed textures for board surface and carrom pieces

    • Limited zoom out from 100 to 40

  • Physics Changes

    • Changed to patch friction (improved friction)

    • Changed to discrete collision detection (removes improper normal calculations causing 'snagging' around certain sides of the pockets)

  • Bug Fixes

    • Removed version check from joining other servers. This fixes the bug where you are joining a server that is the same version but still won't let you in for some reason citing this as an issue. Will probably be reimplemented once we figure out a solution.

This is not the last brick in the wall for our game polish initiative either. Thanks to everyone who has contributed to the continued progress of the game.

Source

Steam News / 28 November 2024

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