In this update3
Full notes
Full Bubbly update
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What changed
- Performance
- Gameplay
- Fixes
Bubbly changes
Performance
The game now goes easy on your GPU when you alt-tab: while the window is unfocused it drops to a background frame cap, and returns to your chosen FPS the moment you come back. Music keeps playing.
Fixed a white/grey background flashing over the screen during The Camera boss fight, most visible in Performance mode.
Fixed
Weapon pickup intros (Magnet, Thunderstorm, Black Hole and friends) no longer burn their max-power demo time while you're on a power-up choice, bubble choose menu, or pause.
The Bomb's description now matches what it actually does: 3 bursts of explosions, each hitting every bubble on the board.
Changes
Quad Barrage is now a real trade. The 3 rare bubbles you burn are gone for the rest of the run.
Bubbly Plus can come up empty. If there is no bubble left to pick when it triggers, it gives nothing.
The TV's final wall is now 1 Trillion XP. The 60:00 Extract-only gate requires 1T (up from ~100B), and the post-boss XP ramp re-scales toward it.
Find yourself on the leaderboard: ranked in the top 100 but outside the top 3, your own row now glows.
Run summary clarity: the post-extraction bubble list is now titled "Final Bubble Pool" and shows only the pool you finished the run with.
You can now drag & move The Bubbly logo! I mean why not :D
Source
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