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Steam News30 November 20241y ago

Update #1 - November 2024

Hello everyone :) Starting today, we are publishing monthly updates that recaps the announcements, news, and production milestones to keep you updated on the studio and the game.

In this update2

Full notes

Full Bonaparte - A Mechanized Revolution update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Events
  • UI and audio
  • Server
  • Balance
addedWePlay ExpoWe had the pleasure to selected by the Canadian delegation to be part of this year's Shanghai WePlay Expo! While the team wasn't on site, it was a great opportunity to have the game introduced to the Chinese audience. Did you attend the event and checked out Bonaparte? Let us know in the comment below :)
changedInsider programOur insider program is about to get back on tracks! After an initial "concept test" with a few players, we are about to reactivate our community initiative and deploy access to monthly dev builds. We are a small team, tackling an ambitious project, and we know that involving players in the game production goes a long way to help us create the best game we can! So make your voice count, and share your feedback and ideas with us.
changedInsider programIf you want to learn more and apply to our insider program: Join our Discord server
changedeXplorminate podcastA few weeks back, Jongwoo (Creative Director) and Martin (Executive producer) had the chance to meet with the legendary eXplorminate crew - led by Rob, Drexy and Ricky - for an exclusive interview about our studio, our team, and our vision for the game. The episode features almost an hour of insights, history bits, and fresh information on the game's features and scope.

Bonaparte - A Mechanized Revolution changes

addedWe had the pleasure to selected by the Canadian delegation to be part of this year's Shanghai WePlay Expo! While the team wasn't on site, it was a great opportunity to have the game introduced to the Chinese audience. Did you attend the event and checked out Bonaparte? Let us know in the comment below :)
changedOur insider program is about to get back on tracks! After an initial "concept test" with a few players, we are about to reactivate our community initiative and deploy access to monthly dev builds. We are a small team, tackling an ambitious project, and we know that involving players in the game production goes a long way to help us create the best game we can! So make your voice count, and share your feedback and ideas with us.
changedIf you want to learn more and apply to our insider program: Join our Discord server
changedA few weeks back, Jongwoo (Creative Director) and Martin (Executive producer) had the chance to meet with the legendary eXplorminate crew - led by Rob, Drexy and Ricky - for an exclusive interview about our studio, our team, and our vision for the game. The episode features almost an hour of insights, history bits, and fresh information on the game's features and scope.

Hello everyone :)

Starting today, we are publishing monthly updates that recaps the announcements, news, and production milestones to keep you updated on the studio and the game.

WePlay Expo

We had the pleasure to selected by the Canadian delegation to be part of this year's Shanghai WePlay Expo! While the team wasn't on site, it was a great opportunity to have the game introduced to the Chinese audience. Did you attend the event and checked out Bonaparte? Let us know in the comment below :)

Insider program

Our insider program is about to get back on tracks! After an initial "concept test" with a few players, we are about to reactivate our community initiative and deploy access to monthly dev builds. We are a small team, tackling an ambitious project, and we know that involving players in the game production goes a long way to help us create the best game we can! So make your voice count, and share your feedback and ideas with us.

If you want to learn more and apply to our insider program: Join our Discord server

eXplorminate podcast

A few weeks back, Jongwoo (Creative Director) and Martin (Executive producer) had the chance to meet with the legendary eXplorminate crew - led by Rob, Drexy and Ricky - for an exclusive interview about our studio, our team, and our vision for the game. The episode features almost an hour of insights, history bits, and fresh information on the game's features and scope.

Don't miss out, and listen to the podcast: PODCAST - eXplorminate x Studio IMUGI

SNF demo playthrough

Check out our official developer playthrough hosted by Jongwoo & Martin with a ton of great historical bits & insights.

The demo we prepared for the previous Steam Next Fest is still available so if you missed it you still have time to check it out ːsteamthumbsupː This is a short demo (for a strategy game) that will take you through the storming of the Bastille, plus a few turns, which will help you get a good glimpse of what the game will offer.

Source

Steam News / 30 November 2024

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