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Steam News25 December 20256mo ago

Early Access v1.8.0.4 Experimental | Co-op Loadout Wipe Fix

Early Access v1.8.0.4 Experimental ★ Fixed the occasional bug in coop causing clients to have their loadouts wiped if host makes a customization change while the client is also in the process of doing so.

Full notes

Full Boat Crew update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixed★ Fixed the occasional bug in coop causing clients to have their loadouts wiped if host makes a customization change while the client is also in the process of doing so.
addedTorpedoes now have range limitations. - Torpedoes now cause a temporary buoyancy reduction bonuses to counter the reduction in rate of change of buoyancy of damaged sections. - Reduced 3-inch gun cost from 20000 RP to 15000 RP.
changedOptimized crew rendering, crew items texturing rework pending. - Ship rendering minor optimizations. - Reduced created material instances. - Further reduced RAM overhead through raycasting optimizations. - Unity Burst compiler test case on a certain code segment, for future code optimizations. - Restored Elco Thunderbolt missing .50 cal models. - Remodeled .30 cal and some .50 cal barrels. - Soukou-Tei mesh optimization.

Boat Crew changes

fixed★ Fixed the occasional bug in coop causing clients to have their loadouts wiped if host makes a customization change while the client is also in the process of doing so.
addedTorpedoes now have range limitations. - Torpedoes now cause a temporary buoyancy reduction bonuses to counter the reduction in rate of change of buoyancy of damaged sections. - Reduced 3-inch gun cost from 20000 RP to 15000 RP.
changedOptimized crew rendering, crew items texturing rework pending. - Ship rendering minor optimizations. - Reduced created material instances. - Further reduced RAM overhead through raycasting optimizations. - Unity Burst compiler test case on a certain code segment, for future code optimizations. - Restored Elco Thunderbolt missing .50 cal models. - Remodeled .30 cal and some .50 cal barrels. - Soukou-Tei mesh optimization.

Early Access v1.8.0.4 Experimental

★ Fixed the occasional bug in coop causing clients to have their loadouts wiped if host makes a customization change while the client is also in the process of doing so.

  • Torpedoes now have range limitations. - Torpedoes now cause a temporary buoyancy reduction bonuses to counter the reduction in rate of change of buoyancy of damaged sections. - Reduced 3-inch gun cost from 20000 RP to 15000 RP.

  • Optimized crew rendering, crew items texturing rework pending. - Ship rendering minor optimizations. - Reduced created material instances. - Further reduced RAM overhead through raycasting optimizations. - Unity Burst compiler test case on a certain code segment, for future code optimizations. - Restored Elco Thunderbolt missing .50 cal models. - Remodeled .30 cal and some .50 cal barrels. - Soukou-Tei mesh optimization.

Certain known issues may still persist.

Source

Steam News / 25 December 2025

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