Early Access v1.8.0.4 Experimental | Co-op Loadout Wipe Fix
Early Access v1.8.0.4 Experimental ★ Fixed the occasional bug in coop causing clients to have their loadouts wiped if host makes a customization change while the client is also in the process of doing so.
Full notes
Full Boat Crew update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
Fixes
Gameplay
Performance
fixed★ Fixed the occasional bug in coop causing clients to have their loadouts wiped if host makes a customization change while the client is also in the process of doing so.
addedTorpedoes now have range limitations. - Torpedoes now cause a temporary buoyancy reduction bonuses to counter the reduction in rate of change of buoyancy of damaged sections. - Reduced 3-inch gun cost from 20000 RP to 15000 RP.
changedOptimized crew rendering, crew items texturing rework pending. - Ship rendering minor optimizations. - Reduced created material instances. - Further reduced RAM overhead through raycasting optimizations. - Unity Burst compiler test case on a certain code segment, for future code optimizations. - Restored Elco Thunderbolt missing .50 cal models. - Remodeled .30 cal and some .50 cal barrels. - Soukou-Tei mesh optimization.
Boat Crew changes
fixed★ Fixed the occasional bug in coop causing clients to have their loadouts wiped if host makes a customization change while the client is also in the process of doing so.
addedTorpedoes now have range limitations. - Torpedoes now cause a temporary buoyancy reduction bonuses to counter the reduction in rate of change of buoyancy of damaged sections. - Reduced 3-inch gun cost from 20000 RP to 15000 RP.
changedOptimized crew rendering, crew items texturing rework pending. - Ship rendering minor optimizations. - Reduced created material instances. - Further reduced RAM overhead through raycasting optimizations. - Unity Burst compiler test case on a certain code segment, for future code optimizations. - Restored Elco Thunderbolt missing .50 cal models. - Remodeled .30 cal and some .50 cal barrels. - Soukou-Tei mesh optimization.
Early Access v1.8.0.4 Experimental
★ Fixed the occasional bug in coop causing clients to have their loadouts wiped if host makes a customization change while the client is also in the process of doing so.
Torpedoes now have range limitations. - Torpedoes now cause a temporary buoyancy reduction bonuses to counter the reduction in rate of change of buoyancy of damaged sections. - Reduced 3-inch gun cost from 20000 RP to 15000 RP.
Optimized crew rendering, crew items texturing rework pending. - Ship rendering minor optimizations. - Reduced created material instances. - Further reduced RAM overhead through raycasting optimizations. - Unity Burst compiler test case on a certain code segment, for future code optimizations. - Restored Elco Thunderbolt missing .50 cal models. - Remodeled .30 cal and some .50 cal barrels. - Soukou-Tei mesh optimization.