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Steam News13 May 20261mo ago

Early Access v1.8.0.15 Experimental | Engine Rework

Early Access v1.8.0.15 Experimental Reworked engines to be upgradeable and shared within classes.

Full notes

Full Boat Crew update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedReworked engines to be upgradeable and shared within classes. - Crew can now has chance to be recovered and get carried over to new respawn boats, chances depending on whether or not allies/enemies are nearby. - Added post-engagement review screen. - Reworked smoke visuals for performance and added stagger and inaccuracy when there is indirect visibility of targets. - Default difficulty presets changed to reduce overall intensity of enemy presence while increasing allied presence. - Reworked squadron preview in campaign UI. - Gave some player boats their missing center propellers. - Submarine behavior changes are now limited to campaign engagements. - Fixed duplicate RP crates in clients created by explosive damage.

Boat Crew changes

fixedReworked engines to be upgradeable and shared within classes. - Crew can now has chance to be recovered and get carried over to new respawn boats, chances depending on whether or not allies/enemies are nearby. - Added post-engagement review screen. - Reworked smoke visuals for performance and added stagger and inaccuracy when there is indirect visibility of targets. - Default difficulty presets changed to reduce overall intensity of enemy presence while increasing allied presence. - Reworked squadron preview in campaign UI. - Gave some player boats their missing center propellers. - Submarine behavior changes are now limited to campaign engagements. - Fixed duplicate RP crates in clients created by explosive damage.

Early Access v1.8.0.15 Experimental

  • Reworked engines to be upgradeable and shared within classes. - Crew can now has chance to be recovered and get carried over to new respawn boats, chances depending on whether or not allies/enemies are nearby. - Added post-engagement review screen. - Reworked smoke visuals for performance and added stagger and inaccuracy when there is indirect visibility of targets. - Default difficulty presets changed to reduce overall intensity of enemy presence while increasing allied presence. - Reworked squadron preview in campaign UI. - Gave some player boats their missing center propellers. - Submarine behavior changes are now limited to campaign engagements. - Fixed duplicate RP crates in clients created by explosive damage.

Certain known issues may still persist.

Source

Steam News / 13 May 2026

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