Update log
Full BloodRush: Undying Wish update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello, Wanderers... Undeath can sometimes be frustrating, and I comprehend that. Still, I shan't allow you to put an end to our vision, unfortunately. I hope that, one day, you all come to understand the choice we made for you.
Extracted changes
- Balance
- Gameplay
- Performance
We will see each other soon. For now, enjoy your gifts... mine, to you.
New Features
- CosmeticMark of the Beasta new Refinement for Devour : enemies spat out from the Sanguine Cannon explode after taking any damage, dealing 24 non-lethal damage ;
- CosmeticRadiant Revolver, Rebornreplaces the Light Revolver aspect. The Revolver now deals 8 damage per shot, pierces enemies and stuns for 0.75 seconds. The cost? Every shot now spends 2 Bullets.
Greed, Reborn - the Sin of Greed has been reworked. Whenever you spend a Bullet, shoot a projectile towards a random enemy. Executions recover half as much Blood. At Ardor >= B, Executions recover all Bullets.
Game Improvements
The tutorials for Riposte, Crossdash and Bayonet now include an optional section for advanced techniques;
Ghostrunner now has an icon;
Balance Adjustments
Tactician's duration nerfed to 1s (was 2s);
Bonebasher's damage nerfed by 25%;
Wrath now reduces Maximum Blood by 40% (was 25%);
Taking damage when Silkcloak is active now reduces Ardor 4x as much;
Fixes
- CosmeticThe Crater Constellation was inverted (lmao)Flasks healed 1 when the Constellation was deactivated, and 25 when it was activated;
Sunburst stunning enemies indefinitely;
Some Whims weren't being completed correctly;
Getting softlocked in the Crossroads by not having enough Keys;
Rare softlocks during combat against corrupted enemies;
Fixed crash when using Stringhook on Spinblades;
Thank you for all the support, from the bottom of my heart. Please, leave a Steam review if you can!
Have a good eternity.
- The Reaper
Source
