In this update4
Full notes
Full BloodRush: Undying Wish update
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Repeated intro
Hey, everyone! This patch brings a new Refinement for the Powderblast Art and some adjustments, fixes and improvements to the rest of the game.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
BloodRush: Undying Wish changes
New Features
Powdercloud - a new Refinement for Powderblast: send powder in every direction, stunning for double the duration and hitting a larger area;
Game Improvements
The Open Soul blessing now has an improved icon;
The Star now glows in the UI when it is ready;
Balance Adjustments
Cassius IV's dash attack's damage has been increased to 65 (was 45);
Cassius IV's stagger threshold has been increased to 18 (was 10);
Cassius IV's Cepheus stagger threshold has been increased to 24 (was 15);
Cassius IV's stagger threshold during the second phase has been increased to 24 (was 15);
Cassius IV's projectile count during the second phase has been increased to 5 (was 3);
Cassius IV's stun immunity duration has been increased to 25s (was 10s);
The Bibliosoph's stun immunity duration has been increased to 15s (was 10s);
Bonebasher's impact damage has been tripled;
Fixes
Fixed being able to skip Cassius IV's second phase with the Inferno Crescendo;
Fixed projectiles deflected by the Reaper flying very slowly;
Thank you for all the support. Please, leave a Steam review if you can!
Have a good week!
-Dan
Source
Changelog.gg summarizes and formats this update. How we read updates.
