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Steam News9 February 20266mo ago

Patch 0.2.4: The Rise of the Cult

The Cult strikes back. This patch massively rebalances enemy damage values and brings some new music, as well!

In this update4

Full notes

Full BloodRush: Undying Wish update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions19 changes0 removals
  • UI and audio
  • Events
  • Gameplay
  • Balance
  • Fixes
  • Performance
addedThe Cult strikes back. This patch massively rebalances enemy damage values and brings some new music, as well!
addedNew FeaturesA new song for the Ephemerality combat challenge - Transfixion ;
addedNew FeaturesA new song for the Heartbeat combat challenge - Effusion ;
changedGame ImprovementsSlightly improved the Ephemeral Blade 's primary attack's animation;
changedBalance AdjustmentsThe Player now must spend at least 6 seconds in Death's Door before recovering. For this duration, they remain invincible and cannot pickup Blood Orbs ;
changedBalance AdjustmentsThe Cryptbreaker 's damage increased to 30 (was 25);
The Cryptbreaker 's damage2530The Cryptbreaker 's damage increased, buffThe Doll 's damage1025The Doll 's damage increased, buffThe Doll 's max Blood1016The Doll 's max Blood increased, buffThe Hyperoptic 's damage2040The Hyperoptic 's damage increased, buff

BloodRush: Undying Wish changes

addedThe Cult strikes back. This patch massively rebalances enemy damage values and brings some new music, as well!
addedA new song for the Ephemerality combat challenge - Transfixion ;
addedA new song for the Heartbeat combat challenge - Effusion ;
changedSlightly improved the Ephemeral Blade 's primary attack's animation;
changedThe Player now must spend at least 6 seconds in Death's Door before recovering. For this duration, they remain invincible and cannot pickup Blood Orbs ;

The Cult strikes back. This patch massively rebalances enemy damage values and brings some new music, as well!

These adjustments are aimed at making Acts 2 and 3 tougher to beat at the beginning of the game, while keeping the difficulty as-is for the game's initial Journeys.

New Features

  • A new song for the Ephemerality combat challenge - Transfixion;

  • A new song for the Heartbeat combat challenge - Effusion;

Game Improvements

  • Slightly improved the Ephemeral Blade's primary attack's animation;

Balance Adjustments

  • The Player now must spend at least 6 seconds in Death's Door before recovering. For this duration, they remain invincible and cannot pickup Blood Orbs;

  • The Cryptbreaker's damage increased to 30 (was 25);

  • The Doll's damage increased to 25 (was 10);

  • The Doll's max Blood increased to 16 (was 10);

  • The Hyperoptic's damage increased to 40 (was 20);

  • All Shades' max Blood increased to 24 (was 14);

  • The Revolver Shade's damage increased to 12 (was 6);

  • The Dragon Shade's damage increased to 20 (was 10);

  • The Cannon Shade's damage increased to 25 (was 16);

  • The Umbra's Crossdash damage increased to 30 (was 25);

  • The Skullbearer's max Blood increased to 50 (was 40);

  • Odyle's Bite damage increased to 30 (was 15);

  • Odyle's Charge damage increased to 25 (was 20);

  • The Witch's Bomb damage increased to 12 (was 8);

  • The Bibliosoph's Magic Circle damage increased to 8 (was 5);

  • The Bibliosoph's Bookbird damage increased to 10 (was 5);

  • Cassius' Dash damage during his rematch increased to 45 (was 25);

  • Cassius' Bat damage during his rematch increased to 30 (was 15);

Fixes

  • Fixed Weaponmaster Talent not triggering when it should;

  • Fixed weird SFX effect when a Witchbomb explodes;

  • Fixed some dialog text that didn't appear properly (especially in Spanish and French);

  • Fixed Inventory text when no Blessings are yet activated;

  • Fixed accidentally entering an arena during the Shade ambush scene in Act 3;

  • Fixed rare crash when fighting the Guardiansoul;

  • Fixed locked Talents appearing in the Inventory Talent window;

Thanks for all the support, everyone, and please leave a Steam review if you can!

Have a nice day!

-Dan

Source

Steam News / 9 February 2026

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