Update log
Full BloodRush: Undying Wish update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Balance
- UI and audio
New Boss - Abraham Avicenna, The Bibliosoph
The third member of the Cult of Eternity is here! Abraham Avicenna, the Bibliosoph, is a wizard obsessed with the nature of the Soul. Although not much of a fighter at first, his body seems to spontaneously protect itself from your quest for death.
New Arena - The Neverending Library
Just as the Cult extended time, the Bibliosoph extends space... infinitely. Fight in this labyrinthian repository of knowledge that persists in all directions.
New Weapon - The Sanguine Cannon
An ancient invention created by Cassius IV, the Sanguine Cannon shoots explosive bats that fly back to the player upon impact.
Bloodleap - Dash Weapon Art
Shoot downwards, leaping forward and leaving a bloody explosion for your enemies.
Devour - String Weapon Art
Devour an enemy into your Cannon. Shoot it outward on your next Cannon shot.
💎 New Talents
🔹 🔥 Hellrounds – Deal double ranged damage. Take damage when trying to shoot without enough Bullets.
🔹🔍 Mirrorbreak – Deflected projectiles bounce up to 4 enemies.
🔹 🩸 Bloodstatue – Blood Orbs recharge Healing Statues. Healing Statues drop Blood Orbs instead of healing directly.
🔹 💀 Deathward – +50% chance to resist Death in Death's Door. Gain a Defiance.
🔹 🩰 Last Dance – All damage is doubled during Death's Door, but you must remain in it for at least 15 seconds before escaping.
New Enemies
🔹 🗿 Cryptbreaker – a calcified golem that leaps into the air and lands onto the player;
🔹 👁️ Weeper – a mass of flesh and eyes that shoot tears out of their eyes;
🔹 🧣 Shade – ...it's you.
Voice Acting
Various game scenes are now voice-acted in portuguese! As new updates come, more dialog will be dubbed, too.
Game Improvements
🔹 Some enemies now appear exclusively in certain regions;
🔹 Corruptions are now exclusive to certain regions, and reset after Bosses;
🔹 Improved hit impact VFXs;
Balance Changes
🔹 Crux and Cepheus Constellations are now stronger;
🔹 Cassius IV, as the third region's Boss, is now stronger;
🔹 Grim Tenacity has been nerfed down to 20% resistance to Death (was 25%);
Source
