In this update1
Full notes
Full Blood: Refreshed Supply™ update
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What changed
- Compatibility
- Security
- Server
- UI and audio
Blood: Refreshed Supply™ changes
Steam post imageA public beta preview of some of the fixes planned for Hotfix #2 is now live on Steam! To participate, players will need to right-click the game in the Steam library and select Properties. In the Betas tab, choose "Beta" from the Dropdown list in the top left.
Features in the latest public beta preview for Blood: Refreshed Supply will include:
Beta Update Notes (12/18/2025)
Fixed “Chosen-in-Regress” achievement not triggering.
Fixed exploit by rapid firing akimbo napalm and tesla weapons.
Fixed “Fatality”/Dying state not being triggered in BloodBath.
Fixed first-person burning animation becoming de-synced in multiplayer.
Fixed walls and sectors not being interpolated in multiplayer.
Fixed various causes of rubber banding in multiplayer.
Fixed elevators causing significant visual jitter in multiplayer.
Fixed laggy clients causing general latency in multiplayer.
Fixed visual glitches caused by opening a menu when the weapon wheel is visible.
Fixed dynamite “charge meter” on HUD remaining visible after dying in multiplayer.
Refactored game state updates to resolve some disconnects in "Online" mode.
Adjustments to the main menu navigation functionality for gamepads and controllers.
Please note that these fixes may be adjusted before the time of official release for all platforms. Additionally, multiplayer is private session only in the Beta branch; players will need room codes in order to join. The next planned release hotfix for Blood: Refreshed Supply for all platforms is planned for early-January. Changes and feedback from this beta release may be reflected in future updates. Thank you for your support and feedback!
Team Nightdive
Source
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