In this update8
Full notes
Full Blood Moon Horror update
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What changed
- Gameplay
- UI and audio
- Performance
Blood Moon Horror changes
🧠 Smarter, Deadlier Enemies
| 🔑 Change | 🌟 Why it matters |
|---|---|
| Improved Enemy AI | Enemies now navigate environments more intelligently and react dynamically to player actions—making every encounter more tense and unpredictable. |
| Better Animations | Enemies now move and attack with refined motion blending and smoother transitions, enhancing immersion and horror presence. |
🎮 Player Experience Overhaul
Refined Player Movement – Movement feels tighter, smoother, and more responsive based on your feedback.
New In-World Ping System – Communicate silently with your team. Mark points of interest, threats, or objectives directly in the world.
Overhauled UI – Cleaner visuals, more readable fonts, and a modern interface across menus and in-game HUD.
🌌 Visual & Environmental Improvements
Enhanced Lighting & Materials – Better reflections, shadows, and surface detail across all environments.
New Models & Props – More variation in rooms and corridors, adding depth and realism to your exploration.
Diverse Environments – We’re pushing for richer world variety—expect new textures, layout changes, and atmospheric additions.
🔦 Gear & Settings
Better Flashlight – Brighter beam, improved range, and more reliable coverage in pitch-dark spaces.
Camera FOV Slider – Customize your perspective easily, no config edits required.
🛠️ Fixes & Stability
Resolved issues with movement desync between clients.
Fixed occasional lighting flickers in dark rooms.
Improved performance during AI pathfinding and room transitions.
Fixed rare crash when joining a lobby while environment loads.
🧭 Known Issues / Next Up
Environment Diversity Expansion – Continuing to add more unique room types and environmental storytelling elements.
Sound System Improvements – We’re refining ambient transitions and proximity-based audio for even deeper immersion.
📝 Patch Notes (0.4)
Completely reworked Enemy AI with improved logic and animations.
Overhauled player movement based on community feedback.
Added in-world ping system for cooperative communication.
Major UI redesign for menus and HUD.
Improved visual fidelity, lighting, and new models.
Performance optimizations and crash fixes.
🙏 Thank You
Your feedback is driving these updates—thank you for testing, reporting, and helping shape Blood Moon Horror. More environmental and AI updates are already in the works!
Source
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