In this update4
Full notes
Full Blood for the Throne update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
Blood for the Throne changes
Steam post image
Improvements
A Memorial Wall has been added to honor fallen units.
Units now have individual names, giving your army more identity and personality.
The experience system has been reworked. Units can now reach three levels, and once they hit 1000 experience, they become Elite and take on a new square-shaped model.
Feedback has been added when trying to purchase without enough gold or when attempting to start a battle with no active units.
User interface and readability have been improved, with experience milestones now displayed more clearly.
Fixes
The enemy command panel no longer appears when it shouldn’t.
Hold Position now correctly affects all selected units.
Enemy units now correctly generate with items.
Several small bugs and visual inconsistencies have been resolved.
Notes
Thank you to everyone reporting bugs and sharing feedback. It helps a lot, especially as a solo developer. Your support keeps this project moving forward.
Source
Changelog.gg summarizes and formats this update. How we read updates.
